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lines changed Original file line number Diff line number Diff line change @@ -32,21 +32,6 @@ RPRNEXT-634 - (Enhancement) - Stack overflow on bvh traversal - Fixed stacked o
3232RPRNEXT-553 - (Bug) - bad motion blur on HWI - Fixed broken motion blur on Navi2x
3333RPRNEXT-472 - (Bug) - crash on missing texture - Fixed a crash from a missing texture
3434RPRNEXT-328 - (Bug) - Geometry artifacts on rough microfacet samplinig - Fixed geometry artifact on rough microfacet sampling
35- RPRNEXT-689 - (Bug) - OOC unittest fails on Vega cards
36- RPRNEXT-683 - (Bug) - W6800 speed is similar to wx9100
37- RPRNEXT-672 - (Bug) - Subdivision stretches uv
38- RPRNEXT-613 - (Enhancement) - MacOs ARM support
39- RPRNEXT-603 - (Bug) - Artifacts with multiple large textures on one material
40- RPRNEXT-594 - (Enhancement) - MIS Compensation
41- RPRNEXT-548 - (Bug) - Normal map is lost with jpg
42- RPRNEXT-393 - (Enhancement) - Use depth information to extract contour
43- RPRNEXT-370 - (Bug) - Crash after rpr_shape&rpr_material_node recreation
44- RPRNEXT-660 - (Bug) - Remove Includes that are not needed
45- RPRNEXT-646 - (Enhancement) - MIS for shadow catcher AOV
46- RPRNEXT-559 - (Bug) - Cryptomatte AOVs' color is not consistent between RprsRender and Maya
47- RPRNEXT-687 - (Enhancement) - Render layer with lights
48- RPRNEXT-654 - (Bug) - fcos for shadow catcher AOV
49- RPRNEXT-636 - (Bug) - Spiral effect on Light Groups AOVs in GPU modes
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5237RPR SDK 2.02.2 - 7 April 2021
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