@@ -68,18 +68,21 @@ int main()
6868 CHECK (rprSceneAttachLight (matballScene.m_scene , light));
6969 }
7070
71+ // factor for 3.01.04 SDK release
72+ const float factor = 0 .25f ;
73+
7174
7275 // 3 tones toon
7376 {
7477 rpr_material_node toonRamp = nullptr ;
7578 CHECK ( rprMaterialSystemCreateNode (matballScene.m_matsys , RPR_MATERIAL_NODE_TOON_RAMP, &toonRamp));
7679 g_gc.GCAdd (toonRamp);
7780
78- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .7f , 0 .0f , 0 .0f , 0 .f ));
79- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f , 0 .0f , 0 .0f , 0 .f ));
81+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .7f *factor , 0 .0f , 0 .0f , 0 .f ));
82+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f *factor , 0 .0f , 0 .0f , 0 .f ));
8083
81- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .0f , 0 .0f , 0 .0f , 0 .f ));
82- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f , 0 .0f , 0 .0f , 0 .f ));
84+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .0f *factor , 0 .0f , 0 .0f , 0 .f ));
85+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f *factor , 0 .0f , 0 .0f , 0 .f ));
8386
8487 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 199 .0f /255 .0f , 230 .0f /255 .0f , 116 .0f /255 .0f , 0 .f ));
8588 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_MID, 112 .0f /255 .0f , 176 .0f /255 .0f , 75 .0f /255 .0f , 0 .f ));
@@ -108,11 +111,11 @@ int main()
108111 CHECK ( rprMaterialSystemCreateNode (matballScene.m_matsys , RPR_MATERIAL_NODE_TOON_RAMP, &toonRamp));
109112 g_gc.GCAdd (toonRamp);
110113
111- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f , 0 .0f , 0 .0f , 0 .f ));
112- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f , 0 .0f , 0 .0f , 0 .f ));
114+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f *factor , 0 .0f , 0 .0f , 0 .f ));
115+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f *factor , 0 .0f , 0 .0f , 0 .f ));
113116
114- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .0f , 0 .0f , 0 .0f , 0 .f ));
115- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f , 0 .0f , 0 .0f , 0 .f ));
117+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .0f *factor , 0 .0f , 0 .0f , 0 .f ));
118+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f *factor , 0 .0f , 0 .0f , 0 .f ));
116119
117120 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 246 .0f /255 .0f , 235 .0f /255 .0f , 171 .0f /255 .0f , 0 .f ));
118121 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_MID, 246 .0f /255 .0f , 235 .0f /255 .0f , 171 .0f /255 .0f , 0 .f ));
@@ -142,11 +145,11 @@ int main()
142145 CHECK ( rprMaterialSystemCreateNode (matballScene.m_matsys , RPR_MATERIAL_NODE_TOON_RAMP, &toonRamp));
143146 g_gc.GCAdd (toonRamp);
144147
145- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f , 0 .0f , 0 .0f , 0 .f )); // limit between Shadow and Mid
146- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f , 0 .0f , 0 .0f , 0 .f )); // limit between Highlight and Mid
148+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f *factor , 0 .0f , 0 .0f , 0 .f )); // limit between Shadow and Mid
149+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f *factor , 0 .0f , 0 .0f , 0 .f )); // limit between Highlight and Mid
147150
148- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
149- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
151+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
152+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
150153
151154 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 199 .0f /255 .0f , 230 .0f /255 .0f , 116 .0f /255 .0f , 0 .f ));
152155 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_MID, 112 .0f /255 .0f , 176 .0f /255 .0f , 75 .0f /255 .0f , 0 .f ));
@@ -176,11 +179,11 @@ int main()
176179 CHECK ( rprMaterialSystemCreateNode (matballScene.m_matsys , RPR_MATERIAL_NODE_TOON_RAMP, &toonRamp));
177180 g_gc.GCAdd (toonRamp);
178181
179- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .7f , 0 .0f , 0 .0f , 0 .f ));
180- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f , 0 .0f , 0 .0f , 0 .f ));
182+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .7f *factor , 0 .0f , 0 .0f , 0 .f ));
183+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .9f *factor , 0 .0f , 0 .0f , 0 .f ));
181184
182- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
183- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .2f , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
185+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .0f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
186+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .2f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
184187
185188 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 140 .0f /255 .0f , 209 .0f /255 .0f , 241 .0f /255 .0f , 0 .f ));
186189 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_MID , 140 .0f /255 .0f , 209 .0f /255 .0f , 241 .0f /255 .0f , 0 .f ));
@@ -218,16 +221,16 @@ int main()
218221 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 229 .0f /255 .0f , 220 .0f /255 .0f , 184 .0f /255 .0f , 0 .f ));
219222 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT2, 236 .0f /255 .0f , 220 .0f /255 .0f , 223 .0f /255 .0f , 0 .f ));
220223
221- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
222- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
224+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
225+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
223226
224- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_HIGHLIGHT , 0 .9999f , 0 .0f , 0 .0f , 0 .f )); // limit HIGHLIGHT/HIGHLIGHT2
225- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f , 0 .0f , 0 .0f , 0 .f )); // limit MID/HIGHLIGHT
226- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW/MID
227- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_SHADOW , 0 .4f , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW2/SHADOW
227+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_HIGHLIGHT , 0 .9999f *factor , 0 .0f , 0 .0f , 0 .f )); // limit HIGHLIGHT/HIGHLIGHT2
228+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f *factor , 0 .0f , 0 .0f , 0 .f )); // limit MID/HIGHLIGHT
229+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f *factor , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW/MID
230+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_SHADOW , 0 .4f *factor , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW2/SHADOW
228231
229- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_SHADOW, 0 .1f , 0 .0f , 0 .0f , 0 .f ));
230- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_HIGHLIGHT, 0 .1f , 0 .0f , 0 .0f , 0 .f ));
232+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_SHADOW, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f ));
233+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_HIGHLIGHT, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f ));
231234
232235 CHECK ( rprMaterialNodeSetInputUByKey (toonRamp,RPR_MATERIAL_INPUT_TOON_5_COLORS, 1 ));
233236
@@ -268,16 +271,16 @@ int main()
268271 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT, 229 .0f /255 .0f , 220 .0f /255 .0f , 184 .0f /255 .0f , 0 .f ));
269272 CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_HIGHLIGHT2, 236 .0f /255 .0f , 220 .0f /255 .0f , 223 .0f /255 .0f , 0 .f ));
270273
271- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
272- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
274+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE2, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between highlight and mid
275+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE1, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f )); // interp range between mid and shadow
273276
274- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_HIGHLIGHT , 0 .9999f , 0 .0f , 0 .0f , 0 .f )); // limit HIGHLIGHT/HIGHLIGHT2
275- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f , 0 .0f , 0 .0f , 0 .f )); // limit MID/HIGHLIGHT
276- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW/MID
277- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_SHADOW , 0 .4f , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW2/SHADOW
277+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_HIGHLIGHT , 0 .9999f *factor , 0 .0f , 0 .0f , 0 .f )); // limit HIGHLIGHT/HIGHLIGHT2
278+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION2, 0 .95f *factor , 0 .0f , 0 .0f , 0 .f )); // limit MID/HIGHLIGHT
279+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION1, 0 .6f *factor , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW/MID
280+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_POSITION_SHADOW , 0 .4f *factor , 0 .0f , 0 .0f , 0 .f )); // limit SHADOW2/SHADOW
278281
279- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_SHADOW, 0 .1f , 0 .0f , 0 .0f , 0 .f ));
280- CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_HIGHLIGHT, 0 .1f , 0 .0f , 0 .0f , 0 .f ));
282+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_SHADOW, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f ));
283+ CHECK ( rprMaterialNodeSetInputFByKey (toonRamp,RPR_MATERIAL_INPUT_RANGE_HIGHLIGHT, 0 .1f *factor , 0 .0f , 0 .0f , 0 .f ));
281284
282285 CHECK ( rprMaterialNodeSetInputUByKey (toonRamp,RPR_MATERIAL_INPUT_TOON_5_COLORS, 1 ));
283286
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