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Description
I just noticed a new camera setting in the latest update:
/** @brief Set distorion image for camera
*
* @param camera The camera to set UV Distortion for
* @param distortionMap distorion image
* @return RPR_SUCCESS in case of success, error code otherwise
*/
extern RPR_API_ENTRY rpr_status rprCameraSetUVDistortion(rpr_camera camera, rpr_image distortionMap);
..but there seems to be no documentation of the actual distortion map format and effect on the (supposedly!) camera rays generation. I was wondering if this is meant to be a way to add lens distortion to the camera.
An update to the documentation would be really appreciated, thanks!
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