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I will do some new tests of the SDK now that I can use a GPU that support ray tracing (Nvidia 3080 RTX).
It seems that there is a lot improvements made since last time I checked, but the documentation and samples seems to stay a weakness.
Let me be specific:
For the documentation:
- We need a comparison table of backends (hybrid, hybrid pro, Northstar)
- Rendering differences
- Features supported
- Performance differences
- More explanations on how to integrate in an application (UI, DX12, Vulkan,...).
For samples: - really need to have an application that do real time rendering with a small UI, for each backends.
- GL interop is the only one interactive and the navigation is not smooth.
Last time I checked I got issues depending on the selected GPU (integrated or discret) and backends seems to see GPU in different orders, so having a way to select them by name in the API can be great.
Please notice that I tried the NVidia Pathtracer SDK, which provide a full interactive application directly. It is much more convenient to see what their SDKs are capable to do.
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