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Merge pull request #450 from GPUOpen-LibrariesAndSDKs/develop
March 2021 Release 2.0.27
2 parents 8f64786 + 089e0a1 commit 439a201

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CHANGELOG.MD

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# Change Log
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## Version 2.0.27
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### New Features:
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- Support for AMD Radeon™ RX 6700 XT graphics cards has been added.
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- Colorized Object ID and Material ID AOVs have been added for human viewing.
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- Support for the RPR Material Library in Houdini has been added. Users should install the Material Library and then look for the Import Material button in the RPR Menu.
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### Issues Fixed:
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- The displayColor value is now used for objects.
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- UsdPreviewSurface displacement when a constant value is used — fixed.
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- Smooth normals for a non-refined mesh can now be generated.
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- Crashing when updating a material to an invisible mesh has been fixed.
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- Crashing when Houdini’s graph is in an erroneous state while using the RPR Material Properties node has been fixed.
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- Crashing which could occur when saving .hip files in Houdini has been fixed.
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- Environment Lights and various overrides can now be rotated independently.
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- Area lights were shadowing too aggressively — fixed.
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- Switching to contour rendering could fail on an NVidia GPU — fixed.
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- Possible crashing when rendering AOVs in the IPR has been fixed.
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- Textures could be too blurry due to incorrect MIP mapping, particularly textures in a plane perpendicular to the camera direction.
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- Adaptive sampling now works with RPR 2.
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- Spiral artifacts when rendering with both CPU and GPU have been fixed.
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- The Opacity AOV was not taking the maximum ray depth into account — fixed.
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- Artifacts in the Depth AOV have been fixed.
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- Compiling the BVH geometry BVH has been improved in large scenes.
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### Known Issues:
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- RPR 2.0 has some forthcoming features. If these are needed, use the Legacy render mode:
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- Heterogenous volumes;
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- The first render on macOS® with RPR 2.0 can take a few minutes to start, while the kernels are being compiled.
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## Version 2.0.13
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- Improved interactivity with Interactive Renders.
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- Some issues with texture compression present in version 3.0.1 are fixed.

cmake/defaults/Version.cmake

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# Versioning information
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set(HD_RPR_MAJOR_VERSION "2")
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set(HD_RPR_MINOR_VERSION "0")
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set(HD_RPR_PATCH_VERSION "13")
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set(HD_RPR_PATCH_VERSION "27")

cmake/modules/FindHoudiniUSD.cmake

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set(Houdini_Python_VARS Houdini_Python_INCLUDE_DIR Houdini_Python_LIB Houdini_Boostpython_LIB)
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list(APPEND HUSD_REQ_VARS ${Houdini_Python_VARS})
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foreach(python_major_minor "2;7" "3;7")
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foreach(python_major_minor "3;7" "2;7")
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list(GET python_major_minor 0 py_major)
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list(GET python_major_minor 1 py_minor)
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cmake/modules/FindRif.cmake

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macro(SET_RIF_VARIABLES dirName)
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if(NOT RIF_LOCATION_LIB)
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set(RIF_LOCATION_LIB ${RIF_LOCATION}/${dirName})
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set(RIF_LOCATION_LIB ${RIF_LOCATION}/${dirName}/Dynamic)
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endif()
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if(NOT RIF_LOCATION_INCLUDE)

deps/RIF

Submodule RIF updated 67 files

deps/RPR

Submodule RPR updated 52 files

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