Hi,
I am using macOS Ventura 13.6.6 - arm64.
When using a shader with a diffuseColor connected to a texture image in RPR, some parts are rendered as blue. Other renderers work fine, and the issue is reproduced only on macOS.
I am using the latest version of hdRPR (3.0.2), but the issue can also be reproduced with older versions, such as 2.4.15.
RPR

Storm

WoodPlanks.jpg

Hi,
I am using
macOS Ventura 13.6.6 - arm64.When using a shader with a
diffuseColorconnected to a texture image inRPR, some parts are rendered as blue. Other renderers work fine, and the issue is reproduced only onmacOS.I am using the latest version of
hdRPR (3.0.2), but the issue can also be reproduced with older versions, such as2.4.15.RPR

Storm

WoodPlanks.jpg
