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Commit 4817372

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Remove references to missing textures
1 parent 1034e1d commit 4817372

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

App/Scene/IO/scene_io.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -241,7 +241,7 @@ namespace Baikal
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}
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// TODO: temporary code, add IBL
244-
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr");
244+
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr");
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scene->AttachAutoreleaseObject(ibl_texture);
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ImageBasedLight* ibl = new ImageBasedLight();

App/Scene/IO/scene_test_io.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -159,7 +159,7 @@ namespace Baikal
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scene->AttachShape(quad);
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scene->AttachAutoreleaseObject(quad);
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162-
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr");
162+
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr");
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scene->AttachAutoreleaseObject(ibl_texture);
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ImageBasedLight* ibl = new ImageBasedLight();
@@ -192,7 +192,7 @@ namespace Baikal
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scene->AttachShape(mesh);
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scene->AttachAutoreleaseObject(mesh);
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195-
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/parking.hdr");
195+
Texture* ibl_texture = image_io->LoadImage("../Resources/Textures/studio015.hdr");
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scene->AttachAutoreleaseObject(ibl_texture);
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ImageBasedLight* ibl = new ImageBasedLight();

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