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Hello, I am now trying to profile a ray tracing program on 9070XT, DirectX12. I capture some RGP reports and also try GPUProfileAPI, but sadly they produce different results.
- for execution duration, the reported time by RGP is slightly longer.
- for ray triangle test and ray box test, the reported results from RGP and GPA are completely different for the same application and the same frame.
- I also notice that one ray tracing dispatch call can be split into 1 major dispatch + several small dispatch in RGP. Could this be the reason of my issue?
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