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DeathMatchGameMode/DeathmatchGamemode.cs

Lines changed: 2 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -32,13 +32,12 @@ public DeathmatchGamemode()
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{
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// our plugin is loaded
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// send a message to the console to signal that everything is allright
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Debug.Log("Deathmatch gamemode loaded");
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// register our gamemode at GameModeManager
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// if our gamemode is selected when starting the server, the callback function (Activate) will be called
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GameModeManager.Instance.RegisterGameMode(new GameModeManager.GameModeInfo("Deathmatch Area 69", "", Activate));
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// send a message to the console to signal that everything is allright
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Debug.Log("Deathmatch gamemode loaded");
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}
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void Activate()

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