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fix cfg
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7 files changed

+73
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CHANGELOG_v2.md

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- Flare (Spark for 1.12.2)
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## Move mods
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- AppleSkin -> LemonSkin (3.0.2)
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- NetherPortalFix -> Universal Tweaks
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- Ender Storage continuation (2.6.3) -> EnderStorage Continuation2 (2.7.0)
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- Alfheim (1.5 -> 1.6)
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- Betterer P2P (1.3.2 -> 1.3.3)
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- CraftPresence (2.6.2 -> 2.7.0)
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- CensoredASM (5.29 -> 5.30)
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- EZStorage 2 Patch (1.4.1 -> 1.5.0)
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- Fixeroo (2.3.6b -> 2.3.6)
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- Forgelin-Continuous (2.2.0.0 -> 2.2.21.0)
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- GTConsolidate (1.0.7.7 -> 1.1.0.4)
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- GTExpertCore (2.4.11 -> 2.5.3)
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- GTConsolidate (1.0.7.7 -> 1.1.0.4.1)
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- GTExpertCore (2.4.11 -> 2.5.4)
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- Inventory Bogo Sorter (1.4.8 -> 1.5.0)
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- JEI Utilities (0.2.11 -> 0.2.13)
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- Had Enough Items (4.28.1 -> 4.29.12)
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- Hot or Not GTCEu (1.2.0 -> 1.3.0)
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- MixinBooter (9.4 -> 10.7)
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- ModularUI (2.4.3 -> 3.0.4)
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- ModularUI (2.4.3 -> 3.0.5)
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- PackagedAuto (1.0.19.66 -> 1.0.23.72)
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- UniLib (1.1.1 -> 1.2.0)
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- Universal Tweaks (1.14.0 -> 1.17.0)

manifest.json

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},
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{
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"projectID": 624243,
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"fileID": 7202582,
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"fileID": 7300254,
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"required": true
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},
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{
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"required": true
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},
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{
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"projectID": 248787,
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"fileID": 2987247,
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"projectID": 1337144,
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"fileID": 7250606,
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"required": true
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},
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{
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},
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{
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"projectID": 460609,
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"fileID": 6854259,
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"fileID": 7267368,
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"required": true
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},
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{
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},
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{
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"projectID": 851103,
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"fileID": 7293481,
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"fileID": 7302814,
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"required": true
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},
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{
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},
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{
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"projectID": 1178654,
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"fileID": 7278350,
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"fileID": 7297009,
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"required": true
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},
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{

modlist.html

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<li><a href="https://www.curseforge.com/minecraft/mc-mods/ezstorage-2">EZStorage 2 (by zer0fall)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/packagedauto">PackagedAuto (by TheLMiffy1111)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/top-addons">TOP Addons (by DrManganese)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/appleskin">AppleSkin (by squeek502)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/lemonskin">LemonSkin (by myxazaur)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/framed-compacting-drawers">Framed Compacting Drawers (by Eutropium)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/ftb-utilities-forge">FTB Utilities (Forge) (by FTB)</a></li>
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<li><a href="https://www.curseforge.com/minecraft/mc-mods/modtweaker">ModTweaker (by Jaredlll08)</a></li>

overrides/config/Universal Tweaks - Mod Integration.cfg

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"codechicken lib" {
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# Fixes network ByteBuf leaks from PacketCustom
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B:"Packet Leak Fix"=true
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B:"Packet Leak Fix"=false
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}
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chisel {

overrides/config/appleskin.cfg

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overrides/config/lemonskin.cfg

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# Configuration file
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general {
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##########################################################################################################
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# client
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#--------------------------------------------------------------------------------------------------------#
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# These config settings are client-side only
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##########################################################################################################
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client {
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# Set a custom color for the saturation HUD/Tooltip overlay using hex color code
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S:"Custom Saturation Color"=#FFDF00
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# Apply a small fix in the recipe book, necessary for the correct display of tooltips for modern tooltip mode
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B:"Recipe Book Tooltip fix"=true
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# If true, shows your food exhaustion as a progress bar behind the hunger bars
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B:"Show Exhaustion HUD Underlay"=true
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# SHOW_FOOD_HEALTH_HUD_OVERLAY
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B:"Show Food Health HUD Overlay"=true
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# If true, adds a line that shows your hunger, saturation, and exhaustion level in the F3 debug overlay
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B:"Show Food Stats in F3"=true
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# If true, shows the hunger (and saturation if show.saturation.hud.overlay is true) that would be restored by food you are currently holding
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B:"Show Food Values HUD Overlay"=true
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# If true, shows the hunger and saturation values of food in its tooltip while holding SHIFT
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B:"Show Food Values in Tooltip"=true
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# If true, shows the hunger and saturation values of food in its tooltip automatically (without needing to hold SHIFT)
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B:"Show Food Values in Tooltip Always"=true
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# If true, shows your current saturation level overlayed on the hunger bar
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B:"Show Saturation HUD Overlay"=true
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# If true, hunger/health overlay will shake to match Minecraft's icon animations
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B:"Show Vanilla Animations Overlay"=true
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# If true, HUD overlays animations will be updated when the game is paused
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B:"Update Overlays When Game Is Paused"=false
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# Enable to use the custom saturation color instead of default
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B:"Use Custom Saturation Color"=true
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# true – draw bars directly inside the tooltip
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# false – draw on a separate floating background (legacy)
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B:"Use Modern Tooltip Rendering"=true
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}
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}
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overrides/config/loliasm.cfg

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# Classes where BakedQuad::new calls need to be redirected. As of 3.2, this should be done automatically, while the changes will show in the next launch - <default: [net.minecraft.client.renderer.block.model.FaceBakery]>
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S:classesThatCallBakedQuadCtor <
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appeng.client.render.model.AutoRotatingModel
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cam72cam.mod.render.BakedScaledModel
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appeng.client.render.model.ColorApplicatorBakedModel
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cd4017be.lib.render.model.RawModelData
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li.cil.oc.client.renderer.block.SmartBlockModelBase$$anonfun$bakeQuads$1
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com.creativemd.creativecore.client.rendering.model.CreativeBakedQuad
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appeng.client.render.cablebus.QuadRotator
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li.cil.oc.client.renderer.block.RobotModel$ItemModel$
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li.cil.oc.client.renderer.block.SmartBlockModelBase$$anonfun$bakeQuads$1
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com.jaquadro.minecraft.chameleon.render.ChamRenderLL
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net.minecraft.client.renderer.block.model.FaceBakery
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>
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# Classes that extend BakedQuad need to be handled separately. This should be done automatically, while the changes will show in the next launch - <default: []>
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B:spriteNameCanonicalization=true
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# EXPERIMENTAL: Deduplicate BakedQuad's Vertex Data array. If you see any artifacting in-game, turn this off and report it on github - <default: true>
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B:vertexDataCanonicalization=true
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B:vertexDataCanonicalization=false
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}
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