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This rings a bell - there's some commented code in the OSL source that I think was dealing with an identical problem in earlier MacOS versions : We also used to have our own patch on top of that, adapting it to our build environment : Note that this patch is out of date (it applies to a different file than the commented code above), but it might be useful to see that we needed a slightly different variant at one point. |
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Hello!
I'm trying to build Gaffer on MacOS 10.15.7 for x86_64. I'm still working on getting all the dependencies compiled. I have gotten pretty far, all the way up to OpenShadingLanguage:
Unfortunately I'm running up against a brick wall there with this error:
I'm guessing it's something to do with the include paths, since it can't find cstddef. I've tried manually adding them to the include paths with
" -D CMAKE_CXX_STANDARD_INCLUDE_DIRECTORIES=/Library/Developer/CommandLineTools/usr/include/c++/v1"(Pretty sure this is the right include directory). I've tried recompiling LLVM with a newer clang. I've tried many things and nothing seems to change the error :(Any advice would be greatly appreciated. Thanks!
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