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Description
I encountered a issue where im sending a value_bool FGACustomValue to a design event:
CustomFields.Set(TEXT("IsBossLevel"), LevelDataAsset->bIsBossLevel); where bIsBossLevel is a boolean. I tried to send true instead of this but result was the same.
When i look at the ga_log.txt, it throws an warning just before design event that says:
Warning/GameAnalytics : validateAndCleanCustomFields: entry with key=IsBossLevel has been omitted because its value is not a string or number
and its not included in the event's json log.
Other non-boolean FGACustomValues have no problems.
Plugin version = v6.1.0
UE version = 5.6.1
Platform = Windows
Build = Development