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fix default path collision
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source/gameanalytics/GAStore.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -213,7 +213,7 @@ namespace gameanalytics
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if(getInstance().dbPath.empty())
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{
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std::string path = device::GADevice::getWritablePath();
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path += utilities::printString("ga_%s.sqlite3", key.c_str());
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path += utilities::printString("/ga_%s.sqlite3", key.c_str());
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getInstance().dbPath = path;
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}

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