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1 | | -#pragma once |
2 | | - |
3 | | -#include <string> |
4 | | -#include <vector> |
5 | | -#include <cinttypes> |
6 | | -#include <memory> |
7 | | -#include <ostream> |
8 | | -#include <utility> |
9 | | -#include <cstring> |
10 | | -#include <array> |
11 | | -#include <functional> |
12 | | - |
13 | | -namespace gameanalytics |
14 | | -{ |
15 | | - /*! |
16 | | - @enum |
17 | | - @discussion |
18 | | - This enum is used to specify flow in resource events |
19 | | - @constant GAResourceFlowTypeSource |
20 | | - Used when adding to a resource currency |
21 | | - @constant GAResourceFlowTypeSink |
22 | | - Used when subtracting from a resource currency |
23 | | - */ |
24 | | - enum EGAResourceFlowType |
25 | | - { |
26 | | - Source = 1, |
27 | | - Sink = 2 |
28 | | - }; |
29 | | - |
30 | | - /*! |
31 | | - @enum |
32 | | - @discussion |
33 | | - this enum is used to specify status for progression event |
34 | | - @constant GAProgressionStatusStart |
35 | | - User started progression |
36 | | - @constant GAProgressionStatusComplete |
37 | | - User succesfully ended a progression |
38 | | - @constant GAProgressionStatusFail |
39 | | - User failed a progression |
40 | | - */ |
41 | | - enum EGAProgressionStatus |
42 | | - { |
43 | | - Start = 1, |
44 | | - Complete = 2, |
45 | | - Fail = 3 |
46 | | - }; |
47 | | - |
48 | | - /*! |
49 | | - @enum |
50 | | - @discussion |
51 | | - this enum is used to specify severity of an error event |
52 | | - @constant GAErrorSeverityDebug |
53 | | - @constant GAErrorSeverityInfo |
54 | | - @constant GAErrorSeverityWarning |
55 | | - @constant GAErrorSeverityError |
56 | | - @constant GAErrorSeverityCritical |
57 | | - */ |
58 | | - enum EGAErrorSeverity |
59 | | - { |
60 | | - Debug = 1, |
61 | | - Info = 2, |
62 | | - Warning = 3, |
63 | | - Error = 4, |
64 | | - Critical = 5 |
65 | | - }; |
66 | | - |
67 | | - enum EGALoggerMessageType |
68 | | - { |
69 | | - LogError = 0, |
70 | | - LogWarning = 1, |
71 | | - LogInfo = 2, |
72 | | - LogDebug = 3, |
73 | | - LogVerbose = 4 |
74 | | - }; |
75 | | - |
76 | | - enum class EGALevelStatus |
77 | | - { |
78 | | - Abort = -1, |
79 | | - Start = 0, |
80 | | - Complete = 1, |
81 | | - Failure = 2, |
82 | | - }; |
83 | | - |
84 | | - using StringVector = std::vector<std::string>; |
85 | | - |
86 | | - using LogHandler = std::function<void(std::string const&, EGALoggerMessageType)>; |
87 | | - using FPSTracker = std::function<float()>; |
88 | | - |
89 | | - struct IRemoteConfigsListener |
90 | | - { |
91 | | - virtual void onRemoteConfigsUpdated(std::string const& remoteConfigs) = 0; |
92 | | - }; |
93 | | -} |
| 1 | +#pragma once |
| 2 | + |
| 3 | +#include <string> |
| 4 | +#include <vector> |
| 5 | +#include <cinttypes> |
| 6 | +#include <memory> |
| 7 | +#include <ostream> |
| 8 | +#include <utility> |
| 9 | +#include <cstring> |
| 10 | +#include <array> |
| 11 | +#include <functional> |
| 12 | + |
| 13 | +namespace gameanalytics |
| 14 | +{ |
| 15 | + /*! |
| 16 | + @enum |
| 17 | + @discussion |
| 18 | + This enum is used to specify flow in resource events |
| 19 | + @constant GAResourceFlowTypeSource |
| 20 | + Used when adding to a resource currency |
| 21 | + @constant GAResourceFlowTypeSink |
| 22 | + Used when subtracting from a resource currency |
| 23 | + */ |
| 24 | + enum EGAResourceFlowType |
| 25 | + { |
| 26 | + Source = 1, |
| 27 | + Sink = 2 |
| 28 | + }; |
| 29 | + |
| 30 | + /*! |
| 31 | + @enum |
| 32 | + @discussion |
| 33 | + this enum is used to specify status for progression event |
| 34 | + @constant GAProgressionStatusStart |
| 35 | + User started progression |
| 36 | + @constant GAProgressionStatusComplete |
| 37 | + User succesfully ended a progression |
| 38 | + @constant GAProgressionStatusFail |
| 39 | + User failed a progression |
| 40 | + */ |
| 41 | + enum EGAProgressionStatus |
| 42 | + { |
| 43 | + Start = 1, |
| 44 | + Complete = 2, |
| 45 | + Fail = 3 |
| 46 | + }; |
| 47 | + |
| 48 | + /*! |
| 49 | + @enum |
| 50 | + @discussion |
| 51 | + this enum is used to specify severity of an error event |
| 52 | + @constant GAErrorSeverityDebug |
| 53 | + @constant GAErrorSeverityInfo |
| 54 | + @constant GAErrorSeverityWarning |
| 55 | + @constant GAErrorSeverityError |
| 56 | + @constant GAErrorSeverityCritical |
| 57 | + */ |
| 58 | + enum EGAErrorSeverity |
| 59 | + { |
| 60 | + Debug = 1, |
| 61 | + Info = 2, |
| 62 | + Warning = 3, |
| 63 | + Error = 4, |
| 64 | + Critical = 5 |
| 65 | + }; |
| 66 | + |
| 67 | + enum EGALoggerMessageType |
| 68 | + { |
| 69 | + LogError = 0, |
| 70 | + LogWarning = 1, |
| 71 | + LogInfo = 2, |
| 72 | + LogDebug = 3, |
| 73 | + LogVerbose = 4 |
| 74 | + }; |
| 75 | + |
| 76 | + enum class EGALevelStatus |
| 77 | + { |
| 78 | + Abort = -1, |
| 79 | + Start = 0, |
| 80 | + Complete = 1, |
| 81 | + Failure = 2, |
| 82 | + }; |
| 83 | + |
| 84 | + using StringVector = std::vector<std::string>; |
| 85 | + |
| 86 | + using LogHandler = std::function<void(std::string const&, EGALoggerMessageType)>; |
| 87 | + using FPSTracker = std::function<float()>; |
| 88 | + |
| 89 | + struct IRemoteConfigsListener |
| 90 | + { |
| 91 | + virtual void onRemoteConfigsUpdated(std::string const& remoteConfigs) = 0; |
| 92 | + }; |
| 93 | +} |
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