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| 1 | +#include <string> |
| 2 | +#include <iostream> |
| 3 | + |
| 4 | +#include "GameAnalytics.h" |
| 5 | + |
| 6 | +constexpr const char* GAME_KEY = "bd624ee6f8e6efb32a054f8d7ba11618"; |
| 7 | +constexpr const char* SECRET_KEY = "7f5c3f682cbd217841efba92e92ffb1b3b6612bc"; |
| 8 | + |
| 9 | +struct RemoteConfigs: |
| 10 | + public gameanalytics::IRemoteConfigsListener |
| 11 | +{ |
| 12 | + void onRemoteConfigsUpdated(std::string const& configs) override |
| 13 | + { |
| 14 | + std::cout << "remote configs = " << configs << '\n'; |
| 15 | + } |
| 16 | +}; |
| 17 | + |
| 18 | +void testCrash() |
| 19 | +{ |
| 20 | + int* i = nullptr; |
| 21 | + *i = 10; |
| 22 | +} |
| 23 | + |
| 24 | +int main(int argc, char** argv) |
| 25 | +{ |
| 26 | + using namespace gameanalytics; |
| 27 | + |
| 28 | + std::cout << "start\n"; |
| 29 | + |
| 30 | + GameAnalytics::setEnabledVerboseLog(true); |
| 31 | + GameAnalytics::setEnabledInfoLog(true); |
| 32 | + |
| 33 | + std::string fields = "{\"my_field\": 1000}"; |
| 34 | + |
| 35 | + GameAnalytics::setGlobalCustomEventFields(fields); |
| 36 | + |
| 37 | + GameAnalytics::configureExternalUserId("test_user"); |
| 38 | + GameAnalytics::setEnabledErrorReporting(true); |
| 39 | + |
| 40 | + auto listener = std::make_shared<RemoteConfigs>(); |
| 41 | + GameAnalytics::addRemoteConfigsListener(listener); |
| 42 | + |
| 43 | + GameAnalytics::setEnabledManualSessionHandling(true); |
| 44 | + |
| 45 | + GameAnalytics::configureBuild("1.0.0"); |
| 46 | + GameAnalytics::configureAvailableResourceCurrencies({"diamonds"}); |
| 47 | + GameAnalytics::configureAvailableResourceItemTypes({"diamonds_pack_10000"}); |
| 48 | + GameAnalytics::configureAvailableCustomDimensions01({"test"}); |
| 49 | + |
| 50 | + GameAnalytics::enableSDKInitEvent(); |
| 51 | + GameAnalytics::enableMemoryHistogram(); |
| 52 | + GameAnalytics::enableHardwareTracking(); |
| 53 | + GameAnalytics::enableFPSHistogram([]() -> float {return 60.f;}); |
| 54 | + |
| 55 | + GameAnalytics::setCustomDimension01("test"); |
| 56 | + |
| 57 | + using namespace std::chrono_literals; |
| 58 | + |
| 59 | + GameAnalytics::initialize(GAME_KEY, SECRET_KEY); |
| 60 | + |
| 61 | + GameAnalytics::startSession(); |
| 62 | + GameAnalytics::addDesignEvent("test_event", 10.); |
| 63 | + GameAnalytics::addBusinessEvent("EUR", 100, "diamonds", "diamond_pack_10000", "dungeon_shop"); |
| 64 | + GameAnalytics::addErrorEvent(EGAErrorSeverity::Critical, "failed to load level"); |
| 65 | + GameAnalytics::addResourceEvent(EGAResourceFlowType::Source, "diamonds", 100, "diamonds", "big_pack_01"); |
| 66 | + GameAnalytics::addProgressionEvent(EGAProgressionStatus::Complete, 100, "volcano", "dungeon", "dragon"); |
| 67 | + |
| 68 | + std::this_thread::sleep_for(5000ms); |
| 69 | + //testCrash(); |
| 70 | + |
| 71 | + //GameAnalytics::endSession(); |
| 72 | + |
| 73 | + std::cout << "test\n"; |
| 74 | + |
| 75 | + //std::cin.get(); |
| 76 | + |
| 77 | + return 0; |
| 78 | +} |
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