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remove redundant comments
1 parent 93feb18 commit e17e729

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source/gameanalytics/GAStore.cpp

Lines changed: 0 additions & 10 deletions
Original file line numberDiff line numberDiff line change
@@ -212,15 +212,11 @@ namespace gameanalytics
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std::filesystem::path oldPath = dbPath;
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std::filesystem::path filename = oldPath.filename();
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// get location of the faulty database
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oldPath = oldPath.parent_path() / ".." / filename;
217216

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// check if no new database exists
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if(std::filesystem::exists(oldPath) && !std::filesystem::exists(dbPath))
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{
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std::error_code ec = {};
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// move the database to the correct location
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std::filesystem::rename(oldPath, dbPath, ec);
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return ec.value() != 0;
@@ -233,18 +229,13 @@ namespace gameanalytics
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{
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constexpr const char* DATABASE_NAME = "ga.sqlite3";
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// get writable path for this platform
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std::filesystem::path p = device::GADevice::getWritablePath();
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// get an unique game folder using the game key
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p /= state::GAState::getGameKey();
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dbPath = (p / DATABASE_NAME).string();
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// check if the directory already exists
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if(!std::filesystem::exists(p))
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{
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// check if the directory has been created
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if(!std::filesystem::create_directory(p))
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return false;
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@@ -256,7 +247,6 @@ namespace gameanalytics
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bool GAStore::ensureDatabase(bool dropDatabase, std::string const& key)
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{
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// lazy creation of db path
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getInstance().initDatabaseLocation();
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// Open database

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