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Update to 4.1.0
Update to 4.1.0
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CHANGELOG.md

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Changelog
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# Changelog
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## 4.1.0
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### Added
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- **Boot Time in Milliseconds**: Boot time now reported in milliseconds for precise performance metrics.
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### Fixed
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- **Design Event Values**: Improved the consistency of design event value handling, ensuring more accurate data delivery.
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- **Local Cache Path**: Refined the local cache path configuration to automatically use the default writable path, streamlining setup by making `configureWritablePath` optional.
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- **Verbose Logging**: more logs are not visible when verbose logging is enabled.
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## Older deprecated versions
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**4.0.0**
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* updated to C++17

README.md

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Changelog
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------------
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**4.0.0**
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* updated to C++17
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* public functions will now expect `std::string` instead of `const char*`
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* configureAvailableCustomDimensions, configureAvailableResourceCurrencies and configureAvailableItemTypes will now require a `std::vector<std::string>` as argument
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* removed duplicated public functions, replaced with default arguments
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* added argument for IRemoteConfigsListener callback
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* rewritten build scripts, now requires python3
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* changed user id logic to always use randomized id (except if custom id is set)
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* replaced usage of unsafe cstrings and functions with safer alternatives
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* refactored the internal codebase
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* rewritten threading logic
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* replaced RapidJson
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* removed Tizien support
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* added SDK init event
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* added health event
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* added external user id
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* safer handling of device properties retrieval
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* added exception handling
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* improved stability
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* various bug fixes
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* added sample app
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See the full [CHANGELOG](./CHANGELOG) for detailed version history.
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How to build
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------------

source/gameanalytics/GACommon.h

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class GAState;
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}
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constexpr const char* GA_VERSION_STR = "cpp 4.0.0-alpha";
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constexpr const char* GA_VERSION_STR = "cpp 4.1.0";
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constexpr int MAX_CUSTOM_FIELDS_COUNT = 50;
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constexpr int MAX_CUSTOM_FIELDS_KEY_LENGTH = 64;

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