refactor: 更新依赖版本并优化本地化引用路径 #78
Annotations
10 warnings
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build:
Tests/GameFrameX.Tests/Utility/IdGeneratorTests.cs#L92
Test methods should not use blocking task operations, as they can cause deadlocks. Use an async test method and await instead. (https://xunit.net/xunit.analyzers/rules/xUnit1031)
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build:
Tests/GameFrameX.Tests/Utility/SingletonTests.cs#L141
Test methods should not use blocking task operations, as they can cause deadlocks. Use an async test method and await instead. (https://xunit.net/xunit.analyzers/rules/xUnit1031)
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build:
Tests/GameFrameX.Tests/Utility/LNumberTests.cs#L378
Comparison made to same variable; did you mean to compare something else?
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build:
Tests/GameFrameX.Tests/Utility/LNumberTests.cs#L362
Comparison made to same variable; did you mean to compare something else?
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build:
Tests/GameFrameX.Tests/Utility/LNumberTests.cs#L346
Comparison made to same variable; did you mean to compare something else?
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build:
Tests/GameFrameX.Tests/Utility/LNumberTests.cs#L330
Comparison made to same variable; did you mean to compare something else?
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build:
GameFrameX.Hotfix/Logic/Player/Friend/FriendComponentAgent.cs#L71
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build:
GameFrameX.Hotfix/Logic/Player/Friend/FriendComponentAgent.cs#L38
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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build:
GameFrameX.CodeGenerator/Agent/AgentGenerator.cs#L47
'GameFrameX.CodeGenerator.Agent.AgentGenerator': A project containing analyzers or source generators should specify the property '<EnforceExtendedAnalyzerRules>true</EnforceExtendedAnalyzerRules>'
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build:
GameFrameX.CodeGenerator/Agent/AgentGenerator.cs#L46
This compiler extension should not be implemented in an assembly with target framework '.NET 8.0'. References to other target frameworks will cause the compiler to behave unpredictably. (https://github.com/dotnet/roslyn-analyzers/blob/main/docs/rules/RS1041.md)
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