|
1 | | -// ========================================================================================== |
2 | | -// GameFrameX 组织及其衍生项目的版权、商标、专利及其他相关权利 |
3 | | -// GameFrameX organization and its derivative projects' copyrights, trademarks, patents, and related rights |
4 | | -// 均受中华人民共和国及相关国际法律法规保护。 |
5 | | -// are protected by the laws of the People's Republic of China and relevant international regulations. |
6 | | -// |
7 | | -// 使用本项目须严格遵守相应法律法规及开源许可证之规定。 |
8 | | -// Usage of this project must strictly comply with applicable laws, regulations, and open-source licenses. |
9 | | -// |
10 | | -// 本项目采用 MIT 许可证与 Apache License 2.0 双许可证分发, |
11 | | -// This project is dual-licensed under the MIT License and Apache License 2.0, |
12 | | -// 完整许可证文本请参见源代码根目录下的 LICENSE 文件。 |
13 | | -// please refer to the LICENSE file in the root directory of the source code for the full license text. |
14 | | -// |
15 | | -// 禁止利用本项目实施任何危害国家安全、破坏社会秩序、 |
16 | | -// It is prohibited to use this project to engage in any activities that endanger national security, disrupt social order, |
17 | | -// 侵犯他人合法权益等法律法规所禁止的行为! |
18 | | -// or infringe upon the legitimate rights and interests of others, as prohibited by laws and regulations! |
19 | | -// 因基于本项目二次开发所产生的一切法律纠纷与责任, |
20 | | -// Any legal disputes and liabilities arising from secondary development based on this project |
21 | | -// 本项目组织与贡献者概不承担。 |
22 | | -// shall be borne solely by the developer; the project organization and contributors assume no responsibility. |
23 | | -// |
24 | | -// GitHub 仓库:https://github.com/GameFrameX |
25 | | -// GitHub Repository: https://github.com/GameFrameX |
26 | | -// Gitee 仓库:https://gitee.com/GameFrameX |
27 | | -// Gitee Repository: https://gitee.com/GameFrameX |
28 | | -// 官方文档:https://gameframex.doc.alianblank.com/ |
29 | | -// Official Documentation: https://gameframex.doc.alianblank.com/ |
30 | | -// ========================================================================================== |
31 | | - |
| 1 | +// ========================================================================================== |
| 2 | +// GameFrameX 组织及其衍生项目的版权、商标、专利及其他相关权利 |
| 3 | +// GameFrameX organization and its derivative projects' copyrights, trademarks, patents, and related rights |
| 4 | +// 均受中华人民共和国及相关国际法律法规保护。 |
| 5 | +// are protected by the laws of the People's Republic of China and relevant international regulations. |
| 6 | +// |
| 7 | +// 使用本项目须严格遵守相应法律法规及开源许可证之规定。 |
| 8 | +// Usage of this project must strictly comply with applicable laws, regulations, and open-source licenses. |
| 9 | +// |
| 10 | +// 本项目采用 MIT 许可证与 Apache License 2.0 双许可证分发, |
| 11 | +// This project is dual-licensed under the MIT License and Apache License 2.0, |
| 12 | +// 完整许可证文本请参见源代码根目录下的 LICENSE 文件。 |
| 13 | +// please refer to the LICENSE file in the root directory of the source code for the full license text. |
| 14 | +// |
| 15 | +// 禁止利用本项目实施任何危害国家安全、破坏社会秩序、 |
| 16 | +// It is prohibited to use this project to engage in any activities that endanger national security, disrupt social order, |
| 17 | +// 侵犯他人合法权益等法律法规所禁止的行为! |
| 18 | +// or infringe upon the legitimate rights and interests of others, as prohibited by laws and regulations! |
| 19 | +// 因基于本项目二次开发所产生的一切法律纠纷与责任, |
| 20 | +// Any legal disputes and liabilities arising from secondary development based on this project |
| 21 | +// 本项目组织与贡献者概不承担。 |
| 22 | +// shall be borne solely by the developer; the project organization and contributors assume no responsibility. |
| 23 | +// |
| 24 | +// GitHub 仓库:https://github.com/GameFrameX |
| 25 | +// GitHub Repository: https://github.com/GameFrameX |
| 26 | +// Gitee 仓库:https://gitee.com/GameFrameX |
| 27 | +// Gitee Repository: https://gitee.com/GameFrameX |
| 28 | +// 官方文档:https://gameframex.doc.alianblank.com/ |
| 29 | +// Official Documentation: https://gameframex.doc.alianblank.com/ |
| 30 | +// ========================================================================================== |
| 31 | + |
32 | 32 | using System.Reflection; |
33 | 33 | using GameFrameX.Foundation.Extensions; |
34 | 34 | using GameFrameX.Foundation.Logger; |
@@ -207,7 +207,7 @@ private async Task StartServer(List<BaseHttpHandler> baseHandler, Func<string, B |
207 | 207 | // 检查TCP端口是否可用 |
208 | 208 | if (Setting.InnerPort > 0 && NetHelper.PortIsAvailable(Setting.InnerPort)) |
209 | 209 | { |
210 | | - LogHelper.InfoConsole($"启动 [TCP] 服务器 - 类型: {ServerType}, 地址: {Setting.InnerIp}, 端口: {Setting.InnerPort}"); |
| 210 | + LogHelper.InfoConsole($"启动 [TCP] 服务器 - 类型: {ServerType}, 地址: {Setting.InnerHost}, 端口: {Setting.InnerPort}"); |
211 | 211 | multipleServerHostBuilder.AddServer<IMessage, MessageObjectPipelineFilter>(builder => |
212 | 212 | { |
213 | 213 | builder |
@@ -236,11 +236,11 @@ private async Task StartServer(List<BaseHttpHandler> baseHandler, Func<string, B |
236 | 236 | // } |
237 | 237 | }); |
238 | 238 | }); |
239 | | - LogHelper.InfoConsole($"启动 [TCP] 服务器启动完成 - 类型: {ServerType}, 地址: {Setting.InnerIp}, 端口: {Setting.InnerPort}"); |
| 239 | + LogHelper.InfoConsole($"启动 [TCP] 服务器启动完成 - 类型: {ServerType}, 地址: {Setting.InnerHost}, 端口: {Setting.InnerPort}"); |
240 | 240 | } |
241 | 241 | else |
242 | 242 | { |
243 | | - LogHelper.WarningConsole($"启动 [TCP] 服务器启动失败 - 类型: {ServerType}, 地址: {Setting.InnerIp}, 端口: {Setting.InnerPort}, 原因: 端口无效或已被占用"); |
| 243 | + LogHelper.WarningConsole($"启动 [TCP] 服务器启动失败 - 类型: {ServerType}, 地址: {Setting.InnerHost}, 端口: {Setting.InnerPort}, 原因: 端口无效或已被占用"); |
244 | 244 | } |
245 | 245 |
|
246 | 246 | // 检查WebSocket端口是否可用 |
|
0 commit comments