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refactor(ServiceClient): 重构服务客户端配置为独立类并整合功能
- 将分散的配置参数整合到新的 GameAppServiceConfiguration 类 - 删除冗余的 GameAppClient 类并使用统一配置 - 添加心跳和连接延迟功能支持 - 通过配置类统一管理所有回调函数
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GameFrameX.StartUp/DiscoverCenter/GameAppClient.cs

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