1+ using UnityEngine ;
2+
3+ namespace GameFrameX . Network . Runtime
4+ {
5+ public class GameFrameXNetworkCroppingHelper : MonoBehaviour
6+ {
7+ private void Start ( )
8+ {
9+ _ = typeof ( GameFrameX . Network . Runtime . AddressFamily ) ;
10+ _ = typeof ( GameFrameX . Network . Runtime . BasePacketHeartBeatHandler ) ;
11+ _ = typeof ( GameFrameX . Network . Runtime . DefaultMessageCompressHandler ) ;
12+ _ = typeof ( GameFrameX . Network . Runtime . DefaultMessageDecompressHandler ) ;
13+ _ = typeof ( GameFrameX . Network . Runtime . DefaultNetworkChannelHelper ) ;
14+ _ = typeof ( GameFrameX . Network . Runtime . DefaultPacketReceiveBodyHandler ) ;
15+ _ = typeof ( GameFrameX . Network . Runtime . DefaultPacketReceiveHeaderHandler ) ;
16+ _ = typeof ( GameFrameX . Network . Runtime . DefaultPacketSendBodyHandler ) ;
17+ _ = typeof ( GameFrameX . Network . Runtime . DefaultPacketSendHeaderHandler ) ;
18+ _ = typeof ( GameFrameX . Network . Runtime . GameFrameXNetworkCroppingHelper ) ;
19+ _ = typeof ( GameFrameX . Network . Runtime . IHeartBeatMessage ) ;
20+ _ = typeof ( GameFrameX . Network . Runtime . IMessageCompressHandler ) ;
21+ _ = typeof ( GameFrameX . Network . Runtime . IMessageDecompressHandler ) ;
22+ _ = typeof ( GameFrameX . Network . Runtime . IMessageHandler ) ;
23+ _ = typeof ( GameFrameX . Network . Runtime . INetworkChannel ) ;
24+ _ = typeof ( GameFrameX . Network . Runtime . INetworkChannelHelper ) ;
25+ _ = typeof ( GameFrameX . Network . Runtime . INetworkManager ) ;
26+ _ = typeof ( GameFrameX . Network . Runtime . INetworkSocket ) ;
27+ _ = typeof ( GameFrameX . Network . Runtime . INotifyMessage ) ;
28+ _ = typeof ( GameFrameX . Network . Runtime . IPacketHandler ) ;
29+ _ = typeof ( GameFrameX . Network . Runtime . IPacketHeartBeatHandler ) ;
30+ _ = typeof ( GameFrameX . Network . Runtime . IPacketReceiveBodyHandler ) ;
31+ _ = typeof ( GameFrameX . Network . Runtime . IPacketReceiveHeaderHandler ) ;
32+ _ = typeof ( GameFrameX . Network . Runtime . IPacketSendBodyHandler ) ;
33+ _ = typeof ( GameFrameX . Network . Runtime . IPacketSendHeaderHandler ) ;
34+ _ = typeof ( GameFrameX . Network . Runtime . IRequestMessage ) ;
35+ _ = typeof ( GameFrameX . Network . Runtime . IResponseMessage ) ;
36+ _ = typeof ( GameFrameX . Network . Runtime . MessageHandlerAttribute ) ;
37+ _ = typeof ( GameFrameX . Network . Runtime . MessageHttpObject ) ;
38+ _ = typeof ( GameFrameX . Network . Runtime . MessageObject ) ;
39+ _ = typeof ( GameFrameX . Network . Runtime . MessageTypeHandlerAttribute ) ;
40+ _ = typeof ( GameFrameX . Network . Runtime . NetworkClosedEventArgs ) ;
41+ _ = typeof ( GameFrameX . Network . Runtime . NetworkComponent ) ;
42+ _ = typeof ( GameFrameX . Network . Runtime . NetworkConnectedEventArgs ) ;
43+ _ = typeof ( GameFrameX . Network . Runtime . NetworkErrorCode ) ;
44+ _ = typeof ( GameFrameX . Network . Runtime . NetworkErrorEventArgs ) ;
45+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager ) ;
46+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . ConnectState ) ;
47+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . HeartBeatState ) ;
48+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . NetworkChannelBase ) ;
49+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . ReceiveState ) ;
50+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . RpcState ) ;
51+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . RpcState . RpcMessageData ) ;
52+ _ = typeof ( GameFrameX . Network . Runtime . NetworkManager . SendState ) ;
53+ _ = typeof ( GameFrameX . Network . Runtime . NetworkMissHeartBeatEventArgs ) ;
54+ _ = typeof ( GameFrameX . Network . Runtime . ProtoMessageHandler ) ;
55+ _ = typeof ( GameFrameX . Network . Runtime . ProtoMessageIdHandler ) ;
56+ _ = typeof ( GameFrameX . Network . Runtime . ServiceType ) ;
57+ }
58+ }
59+ }
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