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docs(Sound): 更新组件菜单路径为GameFrameX/Sound
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Runtime/Sound/SoundComponent.cs

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@@ -22,7 +22,7 @@ namespace GameFrameX.Sound.Runtime
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/// 声音组件。
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/// </summary>
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[DisallowMultipleComponent]
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[AddComponentMenu("Game Framework/Sound")]
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[AddComponentMenu("GameFrameX/Sound")]
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public sealed partial class SoundComponent : GameFrameworkComponent
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{
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private const int DefaultPriority = 0;

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