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[BUG] 7 Days to Die Server stopping - shutdown by Telnet 127.0.0.1 #3545

@jeevadotnet

Description

@jeevadotnet

Hi

I have the same issue mentioned 6 years ago #345

User Story

The server has been running for a couple of weeks and restarts daily. However from today the logs indicate that it is getting stopped from the localhost via telnet.

2021-08-31T12:31:31 277.792 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=----, public IP=4*.20*.23*.*
2021-08-31T12:31:41 288.305 INF Telnet connection from: 127.0.0.1:60432
2021-08-31T12:31:41 288.307 INF Started thread TelnetClient_127.0.0.1:60432
2021-08-31T12:31:41 288.405 INF Executing command 'shutdown' by Telnet from 127.0.0.1:60432
2021-08-31T12:31:41 288.463 INF Preparing quit
2021-08-31T12:31:41 288.464 INF Disconnect
2021-08-31T12:31:41 288.465 INF [NET] ServerShutdown
2021-08-31T12:31:42 288.466 INF NET: Stopping server protocols
2021-08-31T12:31:42 288.482 INF NET: LiteNetLib server stopped
2021-08-31T12:31:42 288.486 INF SaveAndCleanupWorld
2021-08-31T12:31:42 288.626 INF Saving 0 of chunks took 20ms
2021-08-31T12:31:42 288.634 INF [Steamworks.NET] Stopping server
2021-08-31T12:31:42 288.833 INF [Steamworks.NET] Exiting Lobby
2021-08-31T12:31:42 288.962 INF [MODS] Loading localization from mod: Darkness Falls Core
2021-08-31T12:31:42 289.023 INF [MODS] Loading localization from mod: 0-SphereIICore

Basic info

  • Distro:
    Ubuntu 20.04.2 LTS
  • Game:
    7d2d - darkness falls
  • Command:
  • LinuxGSM version:
    LinuxGSM - 7 Days To Die - Version v21.2.5

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