Skip to content

[Bug]: game server not starting when updateonstart=on #4703

@support-netx

Description

@support-netx

User story

Use "updateonstart" option to update and start the server

Game

7daystodie

Linux distro

Ubuntu 22.04

Command

command: start

Further information

If I try to start my 7dtd server using ./gameserver st, the server always checks for updates. After a few seconds I get the information that the app is already up to date and nothing else happens.

Relevant log output

'myserver/myuser:~$ ./*mygameserver* st
[  OK  ] Updating *mygameserver*: Checking for update: SteamCMD

Update available
* Local build: 15812436
* Remote build:
* Branch: public
https://steamdb.info/app/294420/

[ START ] Updating *mygameserver*: SteamCMD
Branch: public
Redirecting stderr to '/home/*myuser*/.local/share/Steam/logs/stderr.txt'
Logging directory: '/home/*myuser*/.local/share/Steam/logs'
[  0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logoSteam Console Client (c) Valve Corporation - version 1731433425
-- type 'quit' to exit --
Loading Steam API...IPC function call IClientUtils::GetSteamRealm took too long: 52 msec
OK

Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '294420' already up to date.
Complete! Updating *mygameserver*: SteamCMD

Steps to reproduce

  1. Set "updateonstart" to "on" in common.cfg
  2. start server ./mygameserver start
  3. see result

Metadata

Metadata

Assignees

No one assigned

    Type

    Projects

    Status

    🆕 New Issues

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions