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Description
User story
As a user, I want vhserver to listen on the configured gameport
Game
Valheim
Linux distro
Ubuntu 20.04
Command
command: start, command: details
Further information
My vhserver instance (running as a pod in k8s) is configured to run on the standard port 2456, but the server is listening on 33240 instead.
Relevant log output
./vhserver details:
Distro Details
============================================================================================================================================================
Date: Tue Jan 14 21:46:47 UTC 2025
Distro: Ubuntu 20.04.6 LTS
Arch: x86_64
Kernel: 5.4.0-204-generic
Hostname: [k8s pod name]
Environment: docker
Uptime: 26d, 2h, 25m
tmux: 3.0a
glibc: 2.31
Server Resource
============================================================================================================================================================
CPU
Model: Intel(R) Xeon(R) E-2124 CPU @ 3.30GHz
Cores: 4
Frequency: 3900.000MHz
Avg Load: 7.17, 6.17, 5.77
Memory
Mem: total used free cached available
Physical: 55GB 32GB 23GB 8.0GB 23GB
Swap: 8.0GB 94MB 8.0GB
Storage
Filesystem: /dev/rbd14
Total: 98G
Used: 2.4G
Available: 96G
Network
IP: 0.0.0.0
Internet IP: [public ip]
Valheim Resource Usage
============================================================================================================================================================
CPU Used: 177%
Mem Used: 1% 608MB
Storage
Total: 2.4G
Serverfiles: 2.3G
Valheim Server Details
============================================================================================================================================================
Server name: [server name]
App ID: 896660
Server IP: 0.0.0.0:2456
Internet IP: [public ip]:2456
Server password: [server password]
Game world: vhserver
Save interval: 1800s
Master server: not listed
Status: STARTED
vhserver Script Details
============================================================================================================================================================
Script name: vhserver
LinuxGSM version: v24.3.4
glibc required: 2.15
Discord alert: off
Email alert: off
Gotify alert: off
IFTTT alert: off
Pushbullet alert: off
Pushover alert: off
Rocketchat alert: off
Slack alert: off
Telegram alert: off
Update on start: off
User: linuxgsm
Location: /opt/linuxgsm
Backups
============================================================================================================================================================
No Backups created
Command-line Parameters
============================================================================================================================================================
./valheim_server.x86_64 -name '[server name]' -password [server password] -port 2456 -world vhserver -public 0 -savedir '/opt/linuxgsm/.config/unity3d/IronGate/Valheim' -saveinterval 1800 -backups 4 -backupshort 7200 -backuplong 43200 -crossplay -instanceid 1
Ports
============================================================================================================================================================
Change ports by editing the parameters in:
/opt/linuxgsm/lgsm/config-lgsm/vhserver
Useful port diagnostic command:
ss -tuplwn | grep valheim_server.
DESCRIPTION PORT PROTOCOL LISTEN
Game 2456 udp 0
Query 1 udp 0
Status: STARTEDss -tuplwn | grep valheim_server
udp UNCONN 0 0 0.0.0.0:2457 0.0.0.0:* users:(("valheim_server.",pid=38028,fd=46))
udp UNCONN 0 0 0.0.0.0:49582 0.0.0.0:* users:(("valheim_server.",pid=38028,fd=50))
udp UNCONN 0 0 *:33240 *:* users:(("valheim_server.",pid=38028,fd=45))
tcp LISTEN 0 128 127.0.0.1:46109 0.0.0.0:* users:(("valheim_server.",pid=38028,fd=33))Steps to reproduce
- Create a new vhserver instance as a Kubernetes service
- In the service's ports spec, have a non-standard port be setup to forward towards the standard port, i.e.:
ports:
- name: game
nodePort: 30000
port: 2456
protocol: UDP
targetPort: 2456- Have the container, as a statefulset, be set to listen to the standard port, i.e.:
containers:
- name: {{ .Chart.Name }}
securityContext:
{{- toYaml .Values.securityContext | nindent 12 }}
image: "{{ .Values.image.repository }}:{{ .Values.image.tag | default .Chart.AppVersion }}"
imagePullPolicy: {{ .Values.image.pullPolicy }}
ports:
- name: game
containerPort: 2456
protocol: UDP- Have port-forwarding setup at the router-level so that inbound traffic to port 30000 goes to the Kubernetes cluster
- Start the server
- Run the
ss -tuplwn | grep valheim_servercommand - Notice that the listening port is not 2456
- Have users attempt to connect to [public ip address]:30000
- Users fail to connect
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Status
✅ Done