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Generate docker-compose.yml files
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-ac-bind:
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image: gameservermanagers/gameserver:ac
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# image: ghcr.io/gameservermanagers/gameserver:ac
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container_name: acserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/acserver:/data
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network_mode: host
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# volume example
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linuxgsm-ac-volume:
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image: gameservermanagers/gameserver:ac
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# image: ghcr.io/gameservermanagers/gameserver:ac
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container_name: acserver
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restart: unless-stopped
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volumes:
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- linuxgsm-ac:/data
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network_mode: host
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volumes:
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linuxgsm-ac:
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services: # bind mount example linuxgsm-ac-bind: image:
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gameservermanagers/gameserver:ac # image:
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ghcr.io/gameservermanagers/gameserver:ac container_name:
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acserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/acserver:/data network_mode: host # volume
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example linuxgsm-ac-volume: image:
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gameservermanagers/gameserver:ac # image:
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ghcr.io/gameservermanagers/gameserver:ac container_name:
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acserver restart: unless-stopped volumes: -
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linuxgsm-ac:/data network_mode: host volumes:
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linuxgsm-ac:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-ahl-bind:
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image: gameservermanagers/gameserver:ahl
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# image: ghcr.io/gameservermanagers/gameserver:ahl
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container_name: ahlserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/ahlserver:/data
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network_mode: host
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# volume example
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linuxgsm-ahl-volume:
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image: gameservermanagers/gameserver:ahl
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# image: ghcr.io/gameservermanagers/gameserver:ahl
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container_name: ahlserver
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restart: unless-stopped
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volumes:
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- linuxgsm-ahl:/data
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network_mode: host
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volumes:
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linuxgsm-ahl:
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services: # bind mount example linuxgsm-ahl-bind: image:
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gameservermanagers/gameserver:ahl # image:
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ghcr.io/gameservermanagers/gameserver:ahl container_name:
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ahlserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/ahlserver:/data network_mode: host # volume
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example linuxgsm-ahl-volume: image:
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gameservermanagers/gameserver:ahl # image:
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ghcr.io/gameservermanagers/gameserver:ahl container_name:
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ahlserver restart: unless-stopped volumes: -
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linuxgsm-ahl:/data network_mode: host volumes:
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linuxgsm-ahl:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-ahl2-bind:
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image: gameservermanagers/gameserver:ahl2
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# image: ghcr.io/gameservermanagers/gameserver:ahl2
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container_name: ahl2server
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/ahl2server:/data
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network_mode: host
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# volume example
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linuxgsm-ahl2-volume:
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image: gameservermanagers/gameserver:ahl2
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# image: ghcr.io/gameservermanagers/gameserver:ahl2
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container_name: ahl2server
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restart: unless-stopped
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volumes:
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- linuxgsm-ahl2:/data
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network_mode: host
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volumes:
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linuxgsm-ahl2:
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services: # bind mount example linuxgsm-ahl2-bind: image:
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gameservermanagers/gameserver:ahl2 # image:
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ghcr.io/gameservermanagers/gameserver:ahl2 container_name:
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ahl2server restart: unless-stopped volumes: -
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/path/to/linuxgsm/ahl2server:/data network_mode: host # volume
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example linuxgsm-ahl2-volume: image:
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gameservermanagers/gameserver:ahl2 # image:
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ghcr.io/gameservermanagers/gameserver:ahl2 container_name:
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ahl2server restart: unless-stopped volumes: -
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linuxgsm-ahl2:/data network_mode: host volumes:
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linuxgsm-ahl2:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-ark-bind:
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image: gameservermanagers/gameserver:ark
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# image: ghcr.io/gameservermanagers/gameserver:ark
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container_name: arkserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/arkserver:/data
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network_mode: host
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# volume example
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linuxgsm-ark-volume:
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image: gameservermanagers/gameserver:ark
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# image: ghcr.io/gameservermanagers/gameserver:ark
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container_name: arkserver
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restart: unless-stopped
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volumes:
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- linuxgsm-ark:/data
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network_mode: host
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volumes:
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linuxgsm-ark:
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services: # bind mount example linuxgsm-ark-bind: image:
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gameservermanagers/gameserver:ark # image:
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ghcr.io/gameservermanagers/gameserver:ark container_name:
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arkserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/arkserver:/data network_mode: host # volume
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example linuxgsm-ark-volume: image:
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gameservermanagers/gameserver:ark # image:
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ghcr.io/gameservermanagers/gameserver:ark container_name:
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arkserver restart: unless-stopped volumes: -
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linuxgsm-ark:/data network_mode: host volumes:
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linuxgsm-ark:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-arma3-bind:
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image: gameservermanagers/gameserver:arma3
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# image: ghcr.io/gameservermanagers/gameserver:arma3
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container_name: arma3server
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/arma3server:/data
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network_mode: host
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# volume example
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linuxgsm-arma3-volume:
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image: gameservermanagers/gameserver:arma3
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# image: ghcr.io/gameservermanagers/gameserver:arma3
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container_name: arma3server
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restart: unless-stopped
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volumes:
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- linuxgsm-arma3:/data
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network_mode: host
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volumes:
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linuxgsm-arma3:
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services: # bind mount example linuxgsm-arma3-bind: image:
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gameservermanagers/gameserver:arma3 # image:
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ghcr.io/gameservermanagers/gameserver:arma3 container_name:
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arma3server restart: unless-stopped volumes: -
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/path/to/linuxgsm/arma3server:/data network_mode: host # volume
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example linuxgsm-arma3-volume: image:
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gameservermanagers/gameserver:arma3 # image:
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ghcr.io/gameservermanagers/gameserver:arma3 container_name:
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arma3server restart: unless-stopped volumes: -
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linuxgsm-arma3:/data network_mode: host volumes:
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linuxgsm-arma3:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-armar-bind:
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image: gameservermanagers/gameserver:armar
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# image: ghcr.io/gameservermanagers/gameserver:armar
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container_name: armarserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/armarserver:/data
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network_mode: host
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# volume example
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linuxgsm-armar-volume:
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image: gameservermanagers/gameserver:armar
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# image: ghcr.io/gameservermanagers/gameserver:armar
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container_name: armarserver
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restart: unless-stopped
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volumes:
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- linuxgsm-armar:/data
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network_mode: host
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volumes:
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linuxgsm-armar:
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services: # bind mount example linuxgsm-armar-bind: image:
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gameservermanagers/gameserver:armar # image:
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ghcr.io/gameservermanagers/gameserver:armar container_name:
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armarserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/armarserver:/data network_mode: host # volume
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example linuxgsm-armar-volume: image:
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gameservermanagers/gameserver:armar # image:
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ghcr.io/gameservermanagers/gameserver:armar container_name:
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armarserver restart: unless-stopped volumes: -
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linuxgsm-armar:/data network_mode: host volumes:
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linuxgsm-armar:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-ats-bind:
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image: gameservermanagers/gameserver:ats
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# image: ghcr.io/gameservermanagers/gameserver:ats
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container_name: atsserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/atsserver:/data
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network_mode: host
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# volume example
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linuxgsm-ats-volume:
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image: gameservermanagers/gameserver:ats
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# image: ghcr.io/gameservermanagers/gameserver:ats
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container_name: atsserver
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restart: unless-stopped
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volumes:
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- linuxgsm-ats:/data
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network_mode: host
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volumes:
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linuxgsm-ats:
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services: # bind mount example linuxgsm-ats-bind: image:
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gameservermanagers/gameserver:ats # image:
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ghcr.io/gameservermanagers/gameserver:ats container_name:
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atsserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/atsserver:/data network_mode: host # volume
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example linuxgsm-ats-volume: image:
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gameservermanagers/gameserver:ats # image:
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ghcr.io/gameservermanagers/gameserver:ats container_name:
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atsserver restart: unless-stopped volumes: -
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linuxgsm-ats:/data network_mode: host volumes:
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linuxgsm-ats:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-av-bind:
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image: gameservermanagers/gameserver:av
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# image: ghcr.io/gameservermanagers/gameserver:av
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container_name: avserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/avserver:/data
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network_mode: host
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# volume example
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linuxgsm-av-volume:
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image: gameservermanagers/gameserver:av
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# image: ghcr.io/gameservermanagers/gameserver:av
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container_name: avserver
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restart: unless-stopped
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volumes:
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- linuxgsm-av:/data
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network_mode: host
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volumes:
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linuxgsm-av:
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services: # bind mount example linuxgsm-av-bind: image:
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gameservermanagers/gameserver:av # image:
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ghcr.io/gameservermanagers/gameserver:av container_name:
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avserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/avserver:/data network_mode: host # volume
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example linuxgsm-av-volume: image:
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gameservermanagers/gameserver:av # image:
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ghcr.io/gameservermanagers/gameserver:av container_name:
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avserver restart: unless-stopped volumes: -
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linuxgsm-av:/data network_mode: host volumes:
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linuxgsm-av:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-bb-bind:
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image: gameservermanagers/gameserver:bb
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# image: ghcr.io/gameservermanagers/gameserver:bb
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container_name: bbserver
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/bbserver:/data
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network_mode: host
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# volume example
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linuxgsm-bb-volume:
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image: gameservermanagers/gameserver:bb
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# image: ghcr.io/gameservermanagers/gameserver:bb
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container_name: bbserver
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restart: unless-stopped
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volumes:
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- linuxgsm-bb:/data
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network_mode: host
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volumes:
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linuxgsm-bb:
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services: # bind mount example linuxgsm-bb-bind: image:
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gameservermanagers/gameserver:bb # image:
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ghcr.io/gameservermanagers/gameserver:bb container_name:
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bbserver restart: unless-stopped volumes: -
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/path/to/linuxgsm/bbserver:/data network_mode: host # volume
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example linuxgsm-bb-volume: image:
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gameservermanagers/gameserver:bb # image:
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ghcr.io/gameservermanagers/gameserver:bb container_name:
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bbserver restart: unless-stopped volumes: -
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linuxgsm-bb:/data network_mode: host volumes:
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linuxgsm-bb:
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version: "3.8"
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services:
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# bind mount example
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linuxgsm-bb2-bind:
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image: gameservermanagers/gameserver:bb2
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# image: ghcr.io/gameservermanagers/gameserver:bb2
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container_name: bb2server
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restart: unless-stopped
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volumes:
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- /path/to/linuxgsm/bb2server:/data
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network_mode: host
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# volume example
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linuxgsm-bb2-volume:
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image: gameservermanagers/gameserver:bb2
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# image: ghcr.io/gameservermanagers/gameserver:bb2
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container_name: bb2server
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restart: unless-stopped
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volumes:
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- linuxgsm-bb2:/data
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network_mode: host
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volumes:
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linuxgsm-bb2:
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services: # bind mount example linuxgsm-bb2-bind: image:
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gameservermanagers/gameserver:bb2 # image:
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ghcr.io/gameservermanagers/gameserver:bb2 container_name:
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bb2server restart: unless-stopped volumes: -
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/path/to/linuxgsm/bb2server:/data network_mode: host # volume
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example linuxgsm-bb2-volume: image:
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gameservermanagers/gameserver:bb2 # image:
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ghcr.io/gameservermanagers/gameserver:bb2 container_name:
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bb2server restart: unless-stopped volumes: -
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linuxgsm-bb2:/data network_mode: host volumes:
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linuxgsm-bb2:

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