|
1 | | -Get Started with Google Analytics for Firebase |
2 | | -============================================== |
3 | | - |
4 | | -Thank you for installing the Unity Google Analytics for Firebase SDK. The |
5 | | -[Analytics guide](https://firebase.google.com/docs/analytics/unity/start) |
6 | | -provides instructions to configure a Unity project. |
7 | | - |
8 | | -# Overview |
9 | | - |
10 | | -[Google Analytics for Firebase](https://firebase.google.com/products/analytics/) |
11 | | -collects usage and behavior data for your game. |
12 | | - |
13 | | -The SDK logs two primary types of information: |
14 | | -* *Events*. What is happening in your game, such as user actions, system events, |
15 | | - or errors. |
16 | | -* *User properties*. Attributes you define to describe segments of your user |
17 | | - base, such as language preference or geographic location. |
18 | | - |
19 | | -Google Analytics automatically logs some events and user properties; you don't |
20 | | -need to add any code to enable them. If your app needs to collect additional |
21 | | -data, you can set up to 25 different Analytics user properties and log up to |
22 | | -500 different Analytics event types in your app. There is no limit on the total |
23 | | -volume of events your app logs. |
24 | | - |
25 | | -# Using the Sample |
26 | | - |
27 | | -This SDK is distributed with a sample project under the |
28 | | -`Assets/Firebase/Sample/Analytics` directory. To configure and run the sample, |
29 | | -follow the instructions in `Assets/Firebase/Sample/Analytics/readme.md`. |
30 | | - |
31 | | -# Demos |
32 | | - |
33 | | -[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo |
34 | | -which showcases the integration of multiple Firebase features within a single |
35 | | -game. The source is available on |
36 | | -[GitHub](https://github.com/google/mechahamster), and the live application |
37 | | -is available for iOS on the |
38 | | -[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4) |
39 | | -and for Android on the |
40 | | -(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en]. |
41 | | - |
42 | | -# Links |
43 | | - |
44 | | -* [Homepage](https://firebase.google.com/games/) |
45 | | -* [Contact](https://firebase.google.com/support/contact/) |
46 | | -* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity) |
47 | | - |
48 | | -# Discussion |
49 | | - |
50 | | -* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase) |
51 | | -* [Slack community](https://firebase-community.slack.com/) |
52 | | -* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk) |
53 | | - |
| 1 | +Get Started with Google Analytics for Firebase |
| 2 | +============================================== |
| 3 | + |
| 4 | +Thank you for installing the Unity Google Analytics for Firebase SDK. The |
| 5 | +[Analytics guide](https://firebase.google.com/docs/analytics/unity/start) |
| 6 | +provides instructions to configure a Unity project. |
| 7 | + |
| 8 | +# Overview |
| 9 | + |
| 10 | +[Google Analytics for Firebase](https://firebase.google.com/products/analytics/) |
| 11 | +collects usage and behavior data for your game. |
| 12 | + |
| 13 | +The SDK logs two primary types of information: |
| 14 | +* *Events*. What is happening in your game, such as user actions, system events, |
| 15 | + or errors. |
| 16 | +* *User properties*. Attributes you define to describe segments of your user |
| 17 | + base, such as language preference or geographic location. |
| 18 | + |
| 19 | +Google Analytics automatically logs some events and user properties; you don't |
| 20 | +need to add any code to enable them. If your app needs to collect additional |
| 21 | +data, you can set up to 25 different Analytics user properties and log up to |
| 22 | +500 different Analytics event types in your app. There is no limit on the total |
| 23 | +volume of events your app logs. |
| 24 | + |
| 25 | +# Using the Sample |
| 26 | + |
| 27 | +This SDK is distributed with a sample project under the |
| 28 | +`Assets/Firebase/Sample/Analytics` directory. To configure and run the sample, |
| 29 | +follow the instructions in `Assets/Firebase/Sample/Analytics/readme.md`. |
| 30 | + |
| 31 | +# Demos |
| 32 | + |
| 33 | +[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo |
| 34 | +which showcases the integration of multiple Firebase features within a single |
| 35 | +game. The source is available on |
| 36 | +[GitHub](https://github.com/google/mechahamster), and the live application |
| 37 | +is available for iOS on the |
| 38 | +[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4) |
| 39 | +and for Android on the |
| 40 | +(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en]. |
| 41 | + |
| 42 | +# Links |
| 43 | + |
| 44 | +* [Homepage](https://firebase.google.com/games/) |
| 45 | +* [Contact](https://firebase.google.com/support/contact/) |
| 46 | +* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity) |
| 47 | + |
| 48 | +# Discussion |
| 49 | + |
| 50 | +* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase) |
| 51 | +* [Slack community](https://firebase-community.slack.com/) |
| 52 | +* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk) |
| 53 | + |
0 commit comments