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Package Update 11.1.0
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CHANGELOG.md

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| Feature | Unity Package |
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|:----------------------------------:|:---------------------------------:|
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| Firebase Analytics | FirebaseAnalytics.unitypackage |
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| Firebase App Check | FirebaseAppCheck.unitypackage |
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| Firebase Authentication | FirebaseAuth.unitypackage |
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| Firebase Crashlytics | FirebaseCrashlytics.unitypackage |
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| Firebase Dynamic Links | FirebaseDynamicLinks.unitypackage |
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| Feature | Unity Package |
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|:----------------------------------:|:---------------------------------:|
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| Firebase Authentication | FirebaseAuth.unitypackage |
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| Firebase App Check | FirebaseAppCheck.unitypackage |
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| Firebase Realtime Database* | FirebaseDatabase.unitypackage |
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| Cloud Firestore | FirebaseFirestore.unitypackage |
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| Firebase Functions | FirebaseFunctions.unitypackage |
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Release Notes
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-------------
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### 11.1.0
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- Changes
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- General: Update to Firebase C++ SDK version 11.1.0.
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- General (Android): Update Firebase Android BoM dependencies to v32.1.0.
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- General (iOS): Update Firebase Cocoapods dependencies to v10.10.0.
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- General (Android): Fix for deadlock within JniResultCallback, commonly seen
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within Messaging, but affecting other products as well.
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- General: Fix an [issue](https://github.com/firebase/firebase-unity-sdk/issues/726)
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where AppCheck bundles were unintentionally included in App in the tgz.
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- Auth: Fix a [crash](https://github.com/firebase/firebase-unity-sdk/issues/733)
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that could occur when referencing CurrentUser.
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- Auth: Remove internal methods.
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- Database/Firestore (Desktop): Fixed a crash on Windows when the user's home
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directory contains non-ANSI characters (Unicode above U+00FF).
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- Storage (Desktop): Fixed a crash on Windows when uploading files from a path
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containing non-ANSI characters (Unicode above U+00FF).
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### 11.0.0
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- Changes
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- App Check: Adds support for Firebase App Check on Android, iOS, tvOS,
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and desktop platforms. To learn more, see
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https://firebase.google.com/docs/app-check
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- Messaging: Remove deprecated calls `Send`, `Subscribe`, and `Unsubscribe`.
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- Remote Config (Android/iOS): Added support for real-time config updates. Use the new
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`OnConfigUpdateListener` API to get real-time updates. Existing
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`FetchAsync` and `ActivateAsync` APIs aren't affected by this change.
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To learn more, see
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[Get started with Firebase Remote Config](https://firebase.google.com/docs/remote-config/get-started?platform=unity#add-real-time-listener).
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- Auth: Deprecated a number of methods, appending `_DEPRECATED` to some of
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their names. This is a breaking change; you must either modify your code
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to refer to the `_DEPRECATED` methods, or switch to the new methods, which
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have new return types `AuthResult` (rather than `SignInResult`). The
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deprecated methods will be removed in the *next* major release of the
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Firebase Unity SDK. *(Note: do not mix and match using the old
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and new methods or undefined behavior may result.)*
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- Firestore: Added `Query.Count()`, which fetches the number of documents in
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the result set without actually downloading the documents
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([#659](https://github.com/firebase/firebase-unity-sdk/pull/659)).
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### 10.7.0
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- Changes
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- General: Update to Firebase C++ SDK version 10.7.0.
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- General (Android): Update Firebase Android BoM dependencies to v31.3.0.
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- General (iOS): Update Firebase Cocoapods dependencies to v10.7.0.
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- Messaging (Android): Generate the custom MessagingUnityPlayerActivity
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as a Java file instead of precompiling it. This is to better support
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changes with the UnityPlayerActivity, and GameActivity options, in
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the Unity 2023 editor.
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### 10.6.0
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- Changes
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- General (Android): Update to Firebase Android BoM version 31.2.3.

CHANGELOG.md.meta

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Firebase/Editor/Firebase.Messaging.Editor.dll.meta

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{
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"name": "FirebaseMessagingActivityGenerator",
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"rootNamespace": "",
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"references": [],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}

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