@@ -9,6 +9,7 @@ Note: Firebase Dynamic Links is not supported on tvOS.
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| Feature | Unity Package |
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| :----------------------------------:| :---------------------------------:|
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| Firebase Analytics | FirebaseAnalytics.unitypackage |
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+ | Firebase App Check | FirebaseAppCheck.unitypackage |
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| Firebase Authentication | FirebaseAuth.unitypackage |
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| Firebase Crashlytics | FirebaseCrashlytics.unitypackage |
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| Firebase Dynamic Links | FirebaseDynamicLinks.unitypackage |
@@ -31,6 +32,7 @@ desktop builds on Windows, OS X, and Linux:
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| Feature | Unity Package |
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| :----------------------------------:| :---------------------------------:|
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| Firebase Authentication | FirebaseAuth.unitypackage |
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+ | Firebase App Check | FirebaseAppCheck.unitypackage |
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| Firebase Realtime Database* | FirebaseDatabase.unitypackage |
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| Cloud Firestore | FirebaseFirestore.unitypackage |
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| Firebase Functions | FirebaseFunctions.unitypackage |
@@ -69,6 +71,55 @@ Support
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Release Notes
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-------------
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+ ### 11.1.0
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+ - Changes
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+ - General: Update to Firebase C++ SDK version 11.1.0.
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+ - General (Android): Update Firebase Android BoM dependencies to v32.1.0.
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+ - General (iOS): Update Firebase Cocoapods dependencies to v10.10.0.
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+ - General (Android): Fix for deadlock within JniResultCallback, commonly seen
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+ within Messaging, but affecting other products as well.
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+ - General: Fix an [ issue] ( https://github.com/firebase/firebase-unity-sdk/issues/726 )
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+ where AppCheck bundles were unintentionally included in App in the tgz.
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+ - Auth: Fix a [ crash] ( https://github.com/firebase/firebase-unity-sdk/issues/733 )
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+ that could occur when referencing CurrentUser.
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+ - Auth: Remove internal methods.
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+ - Database/Firestore (Desktop): Fixed a crash on Windows when the user's home
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+ directory contains non-ANSI characters (Unicode above U+00FF).
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+ - Storage (Desktop): Fixed a crash on Windows when uploading files from a path
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+ containing non-ANSI characters (Unicode above U+00FF).
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+
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+ ### 11.0.0
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+ - Changes
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+ - App Check: Adds support for Firebase App Check on Android, iOS, tvOS,
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+ and desktop platforms. To learn more, see
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+ https://firebase.google.com/docs/app-check
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+ - Messaging: Remove deprecated calls ` Send ` , ` Subscribe ` , and ` Unsubscribe ` .
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+ - Remote Config (Android/iOS): Added support for real-time config updates. Use the new
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+ ` OnConfigUpdateListener ` API to get real-time updates. Existing
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+ ` FetchAsync ` and ` ActivateAsync ` APIs aren't affected by this change.
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+ To learn more, see
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+ [ Get started with Firebase Remote Config] ( https://firebase.google.com/docs/remote-config/get-started?platform=unity#add-real-time-listener ) .
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+ - Auth: Deprecated a number of methods, appending ` _DEPRECATED ` to some of
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+ their names. This is a breaking change; you must either modify your code
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+ to refer to the ` _DEPRECATED ` methods, or switch to the new methods, which
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+ have new return types ` AuthResult ` (rather than ` SignInResult ` ). The
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+ deprecated methods will be removed in the * next* major release of the
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+ Firebase Unity SDK. * (Note: do not mix and match using the old
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+ and new methods or undefined behavior may result.)*
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+ - Firestore: Added ` Query.Count() ` , which fetches the number of documents in
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+ the result set without actually downloading the documents
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+ ([ #659 ] ( https://github.com/firebase/firebase-unity-sdk/pull/659 ) ).
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+
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+ ### 10.7.0
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+ - Changes
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+ - General: Update to Firebase C++ SDK version 10.7.0.
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+ - General (Android): Update Firebase Android BoM dependencies to v31.3.0.
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+ - General (iOS): Update Firebase Cocoapods dependencies to v10.7.0.
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+ - Messaging (Android): Generate the custom MessagingUnityPlayerActivity
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+ as a Java file instead of precompiling it. This is to better support
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+ changes with the UnityPlayerActivity, and GameActivity options, in
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+ the Unity 2023 editor.
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+
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### 10.6.0
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- Changes
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- General (Android): Update to Firebase Android BoM version 31.2.3.
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