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Package Update 10.1.1
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CHANGELOG.md

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Documentation~/index.md

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Get Started with Firebase Cloud Messaging
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=========================================
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Thank you for installing the Firebase Cloud Messaging Unity SDK. The
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[Cloud Messaging guide](https://firebase.google.com/docs/cloud-messaging/unity/client)
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provides instructions to configure a Unity project.
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# Overview
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You can use
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[Firebase Cloud Messaging](https://firebase.google.com/products/cloud-messaging/)
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to push notifications and data messages to iOS and Android clients.
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The [Firebase console](https://console.firebase.google.com) provides an
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interface for sending notifications to devices via a range of targeting
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parameters like audiences defined in Google Analytics.
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# Using the Sample
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This SDK is distributed with a sample project under the
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`Assets/Firebase/Sample/Messaging` directory. To configure and run the sample,
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follow the instructions in `Assets/Firebase/Sample/Messaging/readme.md`.
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# Demos
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[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo
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which showcases the integration of multiple Firebase features within a single
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game. The source is available on
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[GitHub](https://github.com/google/mechahamster), and the live application
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is available for iOS on the
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[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4)
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and for Android on the
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(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].
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# Links
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* [Homepage](https://firebase.google.com/games/)
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* [Contact](https://firebase.google.com/support/contact/)
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* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity)
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# Discussion
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* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase)
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* [Slack community](https://firebase-community.slack.com/)
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* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk)
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Get Started with Firebase Cloud Messaging
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=========================================
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Thank you for installing the Firebase Cloud Messaging Unity SDK. The
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[Cloud Messaging guide](https://firebase.google.com/docs/cloud-messaging/unity/client)
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provides instructions to configure a Unity project.
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# Overview
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You can use
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[Firebase Cloud Messaging](https://firebase.google.com/products/cloud-messaging/)
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to push notifications and data messages to iOS and Android clients.
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The [Firebase console](https://console.firebase.google.com) provides an
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interface for sending notifications to devices via a range of targeting
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parameters like audiences defined in Google Analytics.
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# Using the Sample
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This SDK is distributed with a sample project under the
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`Assets/Firebase/Sample/Messaging` directory. To configure and run the sample,
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follow the instructions in `Assets/Firebase/Sample/Messaging/readme.md`.
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# Demos
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[Mecha Hamster](https://github.com/google/mechahamster) is provided as a demo
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which showcases the integration of multiple Firebase features within a single
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game. The source is available on
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[GitHub](https://github.com/google/mechahamster), and the live application
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is available for iOS on the
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[App Store](https://itunes.apple.com/us/app/mechahamster/id1286046770?mt=8&ign-mpt=uo%3D4)
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and for Android on the
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(Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].
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# Links
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* [Homepage](https://firebase.google.com/games/)
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* [Contact](https://firebase.google.com/support/contact/)
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* [Unity Quickstart Samples](https://github.com/firebase/quickstart-unity)
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# Discussion
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* [Stack overflow](https://stackoverflow.com/questions/tagged/firebase)
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* [Slack community](https://firebase-community.slack.com/)
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* [Google groups](https://groups.google.com/forum/#!forum/firebase-talk)
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Firebase/Editor/MessagingDependencies.xml

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</androidPackage>
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<androidPackage spec="com.google.firebase:firebase-iid:21.1.0">
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<androidPackage spec="com.google.firebase:firebase-messaging-unity:10.1.0">
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<androidPackage spec="com.google.firebase:firebase-messaging-unity:10.1.1">
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<repositories>
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<repository>Assets/Firebase/m2repository</repository>
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</repositories>

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