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description.ext
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114 lines (86 loc) · 1.86 KB
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RtsVersion = 21;
debriefing = 0;
class SupportedMods
{
/*
class Apex
{
DLCID = 395180;
};*/
class Vanilla
{
};
class Unsung
{
modName = "uns_main";
};
};
#include "configs\base.h"
#include "configs\vanilla.h"
#include "configs\unsung.h"
#include "scripts\bgTraits.h"
#include "gui\gridDefines.h"
#include "gui\parent.h"
#include "gui\rtsCtrls.h"
#include "gui\actions.h"
/*
class RscTitles
{
titles[]={ComOverlay};
#include "gui\battleGui.h"
};
*/
#include "gui\ctrlIds.h"
#include "gui\settings.h"
#include "gui\mainmenu.h"
#include "gui\battleGui.h"
#include "gui\bgpool.h"
#include "gui\customBattle.h"
#include "gui\loading.h"
#include "gui\battleEnding.h"
#include "gui\savegame.h"
class TestloadingScreen
{
idd = 1234567;
class controlsBackground
{
class loadbg : RscPicture
{
idc = 4451;
style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIO
x = safezoneX;
y = safezoneY - 0.0;
w = safezoneW;
h = safezoneH;
text = "#(argb,8,8,3)color(0,0,0,1)";
};
};
class controls
{
class LoadText: RscText
{
idc = 101;
sizeEx = 0.05;
colorText[] = {0.543,0.5742,0.4102,1.0};
text = "loading..."; //--- ToDo: Localize;
x = 0.0057495 * safezoneW + safezoneX;
y = 0.00991017 * safezoneH + safezoneY;
w = 0.283467 * safezoneW;
h = 0.0560103 * safezoneH;
};
class RscPicture_1200: RscPicture
{
colorFrame[] = {0,0,0,0};
idc = 104;
type = CT_PROGRESS;
style = ST_SINGLE;
texture = "#(argb,8,8,3)color(1,1,1,1)";
colorBar[] = {"(profilenamespace getvariable ['GUI_BCG_RGB_R',0.77])","(profilenamespace getvariable ['GUI_BCG_RGB_G',0.51])","(profilenamespace getvariable ['GUI_BCG_RGB_B',0.08])","(profilenamespace getvariable ['GUI_BCG_RGB_A',0.8])"};
text = "#(argb,8,8,3)color(1,1,1,1)";
x = 0.383706 * safezoneW + safezoneX;
y = 0.822059 * safezoneH + safezoneY;
w = 0.218052 * safezoneW;
h = 0.0280051 * safezoneH;
};
};
};