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[COTLMP] Upgrade the COTL API library to v0.3.1
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COTLMP/COTLMP.csproj

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<PackageReference Include="BepInEx.Analyzers" Version="1.*" PrivateAssets="all" />
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<PackageReference Include="BepInEx.Core" Version="5.*" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.*" />
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<PackageReference Include="COTL_API" Version="0.2.10" />
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<PackageReference Include="CultOfTheLamb.GameLibs" Version="1.4.6.596-r.0" />
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<PackageReference Include="COTL_API" Version="0.3.1" />
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<PackageReference Include="CultOfTheLamb.GameLibs" Version="1.5.15.979-r.0" />
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<PackageReference Include="DTLS2.Net" Version="1.1.5" />
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<PackageReference Include="UnityEngine.Modules" Version="2021.3.16" IncludeAssets="compile" />
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</ItemGroup>

README.md

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@@ -9,7 +9,7 @@ COTLMP (aka Cult of the Lamb Multiplayer) is a game modification of which implem
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**BepInEx** and the **COTL API** library mod are needed for installation of this mod.
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1. You can install BepInEx by [following this guide](https://docs.bepinex.dev/articles/user_guide/installation/index.html). After that follow the instructions on how to setup BepInEx for the game for the first time. **NOTE** that the mod uses **BepInEx 5.4.23.3**!
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2. You can get the COTL API mod [from here](https://github.com/xhayper/COTL_API/releases/tag/v0.2.10). **NOTE** that the mod uses **COTL API v0.2.10**! The API library must be installed manually!
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2. You can get the COTL API mod [from here](https://github.com/xhayper/COTL_API/releases/tag/v0.3.1). **NOTE** that the mod uses **COTL API v0.3.1**! The API library must be installed manually!
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3. Once BepInEx is fully configured, extract **COTL_API.dll** and **COTLMP.dll** to the `Cult of the Lamb\BepInEx\plugins` destination folder.
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4. Simply run the game and the mod should be ready to be loaded!
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