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Update QuadtreeTiler.cs
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src/b3dm.tileset/QuadtreeTiler.cs

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@@ -131,12 +131,7 @@ private HashSet<string> CreateTileForLargestGeometries(BoundingBox bbox, Tile ti
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var outputPath = $"{outputFolder}{Path.AltDirectorySeparatorChar}{file}";
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TileCreationHelper.WriteTileIfNeeded(geometriesToProcess, translation, stylingSettings, copyright, createGltf, skipCreateTiles, outputPath, file);
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<<<<<<< copilot/sub-pr-244-again
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ProcessLodLevels(bbox, tile, lod, createGltf, keepProjection, localProcessedGeometries);
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// todo: check the updateTileBoundingBox
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=======
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ProcessLodLevels(bbox, tile, lod, createGltf, keepProjection);
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>>>>>>> md5_implementation
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if (!useImplicitTiling) {
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UpdateTileBoundingBox(tile, tileHashes, where, keepProjection);
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}

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