@@ -250,7 +250,7 @@ namespace
250250 ordered_vertices[5 ] = facet_vertices[( index_v_id + 2 ) % 4 ];
251251 break ;
252252 }
253- for ( const auto v : geode::Range { 6 } )
253+ for ( const auto v : geode::LRange { 6 } )
254254 {
255255 const auto solid_vertex =
256256 solid.polyhedron_vertex ( { prism_id, v } );
@@ -274,7 +274,7 @@ std::array< geode::index_t, 5 > order_pyramid_vertices(
274274{
275275 std::array< geode::index_t , 5 > ordered_vertices;
276276
277- for ( const auto f : geode::Range { 5 } )
277+ for ( const auto f : geode::LRange { 5 } )
278278 {
279279 if ( solid.nb_polyhedron_facet_vertices ( { pyramid_id, f } ) == 4 )
280280 {
@@ -287,7 +287,7 @@ std::array< geode::index_t, 5 > order_pyramid_vertices(
287287 break ;
288288 }
289289 }
290- for ( const auto v : geode::Range { 5 } )
290+ for ( const auto v : geode::LRange { 5 } )
291291 {
292292 const auto solid_vertex = solid.polyhedron_vertex ( { pyramid_id, v } );
293293 if ( ordered_vertices[1 ] == solid_vertex
@@ -395,11 +395,6 @@ namespace geode
395395 {
396396 const auto ordered_vertices =
397397 order_hexahedron_vertices ( p, solid );
398- for ( const auto vertex : ordered_vertices )
399- {
400- DEBUG ( vertex );
401- SDEBUG ( solid.point ( vertex ) );
402- }
403398 builder->create_hexahedron ( { ordered_vertices } );
404399 }
405400 else if ( vertices.size () == 5 )
0 commit comments