@@ -13,7 +13,7 @@ class VtkObjectView(VtkView):
1313 def __init__ (self ):
1414 super ().__init__ ()
1515
16- def registerObject (self , id , file_name , reader , filter , mapper ):
16+ def registerObject (self , id : str , file_name : str , reader , filter , mapper ):
1717 actor = vtk .vtkActor ()
1818 self .register_object (id , reader , filter , actor , mapper , {})
1919 reader .SetFileName (os .path .join (self .DATA_FOLDER_PATH , id , file_name ))
@@ -30,15 +30,15 @@ def registerObject(self, id, file_name, reader, filter, mapper):
3030 renderWindow .Render ()
3131 self .render ()
3232
33- def deregisterObject (self , data_id ):
33+ def deregisterObject (self , data_id : str ):
3434 actor = self .get_object (data_id )["actor" ]
3535 renderWindow = self .getView ("-1" )
3636 renderer = renderWindow .GetRenderers ().GetFirstRenderer ()
3737 renderer .RemoveActor (actor )
3838 self .deregister_object (data_id )
3939 self .render ()
4040
41- def applyTextures (self , data_id , textures ):
41+ def applyTextures (self , data_id : str , textures ):
4242 textures_array = []
4343 images_reader_array = []
4444
@@ -57,7 +57,7 @@ def applyTextures(self, data_id, textures):
5757
5858 new_texture = vtk .vtkTexture ()
5959 image_reader = vtk .vtkXMLImageDataReader ()
60- texture_path = os .path .join (self .DATA_FOLDER_PATH , data_id , id_texture )
60+ texture_path = os .path .join (self .DATA_FOLDER_PATH , data_id : str , id_texture )
6161 image_reader .SetFileName (texture_path )
6262
6363 shader_texture_name = f"VTK_TEXTURE_UNIT_{ index } "
@@ -86,77 +86,77 @@ def applyTextures(self, data_id, textures):
8686
8787 self .render ()
8888
89- def SetVisibility (self , data_id , visibility ):
89+ def SetVisibility (self , data_id : str , visibility ):
9090 actor = self .get_object (data_id )["actor" ]
9191 actor .SetVisibility (visibility )
9292 self .render ()
9393
94- def SetOpacity (self , data_id , opacity ):
94+ def SetOpacity (self , data_id : str , opacity ):
9595 actor = self .get_object (data_id )["actor" ]
9696 actor .GetProperty ().SetOpacity (opacity )
9797 self .render ()
9898
99- def SetColor (self , data_id , red , green , blue ):
99+ def SetColor (self , data_id : str , red , green , blue ):
100100 mapper = self .get_object (data_id )["mapper" ]
101101 mapper .ScalarVisibilityOff ()
102102 actor = self .get_object (data_id )["actor" ]
103103 actor .GetProperty ().SetColor ([red / 255 , green / 255 , blue / 255 ])
104104 self .render ()
105105
106- def SetEdgesVisibility (self , data_id , visibility ):
106+ def SetEdgesVisibility (self , data_id : str , visibility ):
107107 actor = self .get_object (data_id )["actor" ]
108108 max_dimension = self .get_object (data_id )["max_dimension" ]
109109 if max_dimension == "edges" :
110- self .SetVisibility (data_id , visibility )
110+ self .SetVisibility (data_id : str , visibility )
111111 else :
112112 actor .GetProperty ().SetEdgeVisibility (visibility )
113113 self .render ()
114114
115- def SetEdgesWidth (self , data_id , width ):
115+ def SetEdgesWidth (self , data_id : str , width ):
116116 actor = self .get_object (data_id )["actor" ]
117117 actor .GetProperty ().SetEdgeWidth (width )
118118 self .render ()
119119
120- def SetEdgesColor (self , data_id , red , green , blue ):
120+ def SetEdgesColor (self , data_id : str , red , green , blue ):
121121 actor = self .get_object (data_id )["actor" ]
122122 max_dimension = self .get_object (data_id )["max_dimension" ]
123123 if max_dimension == "edges" :
124- self .SetColor (data_id , red , green , blue )
124+ self .SetColor (data_id : str , red , green , blue )
125125 else :
126126 actor .GetProperty ().SetEdgeColor ([red / 255 , green / 255 , blue / 255 ])
127127 self .render ()
128128
129- def SetPointsVisibility (self , data_id , visibility ):
129+ def SetPointsVisibility (self , data_id : str , visibility ):
130130 actor = self .get_object (data_id )["actor" ]
131131 max_dimension = self .get_object (data_id )["max_dimension" ]
132132 if max_dimension == "points" :
133- self .SetVisibility (data_id , visibility )
133+ self .SetVisibility (data_id : str , visibility )
134134 else :
135135 actor .GetProperty ().SetVertexVisibility (visibility )
136136 actor .GetProperty ().SetEdgeVisibility (visibility )
137137 self .render ()
138138
139- def SetPointsSize (self , data_id , size ):
139+ def SetPointsSize (self , data_id : str , size ):
140140 actor = self .get_object (data_id )["actor" ]
141141 actor .GetProperty ().SetPointSize (size )
142142 self .render ()
143143
144- def SetPointsColor (self , data_id , red , green , blue ):
144+ def SetPointsColor (self , data_id : str , red , green , blue ):
145145 actor = self .get_object (data_id )["actor" ]
146146 max_dimension = self .get_object (data_id )["max_dimension" ]
147147 if max_dimension == "points" :
148- self .SetColor (data_id , red , green , blue )
148+ self .SetColor (data_id : str , red , green , blue )
149149 else :
150150 actor .GetProperty ().SetVertexColor ([red / 255 , green / 255 , blue / 255 ])
151151 self .render ()
152152
153- def SetBlocksVisibility (self , data_id , block_ids , visibility ):
153+ def SetBlocksVisibility (self , data_id : str , block_ids , visibility ):
154154 mapper = self .get_object (data_id )["mapper" ]
155155 for block_id in block_ids :
156156 mapper .SetBlockVisibility (block_id , visibility )
157157 self .render ()
158158
159- def SetBlocksColor (self , data_id , block_ids , red , green , blue ):
159+ def SetBlocksColor (self , data_id : str , block_ids , red , green , blue ):
160160 mapper = self .get_object (data_id )["mapper" ]
161161 for block_id in block_ids :
162162 mapper .SetBlockColor (block_id , [red / 255 , green / 255 , blue / 255 ])
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