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Fix: Map Editor - undo not updating tile count
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C64Studio/Documents/MapEditor.cs

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@@ -3159,6 +3159,7 @@ public void UpdateArea( int X, int Y, int Width, int Height )
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Width * m_CurrentMap.TileSpacingY * 8,
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Height * m_CurrentMap.TileSpacingY * 8 ) );
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RedrawMap();
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RecalcTileUsageInCurrentMap();
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}
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