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UIManager.cs
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199 lines (159 loc) · 7.22 KB
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using System;
using System.Linq;
using System.Threading.Tasks;
using StreamVideo.Core;
using StreamVideo.Core.DeviceManagers;
using StreamVideo.Core.StatefulModels;
using StreamVideo.Libs.Utils;
using UnityEngine;
namespace StreamVideo.ExampleProject.UI
{
public class UIManager : MonoBehaviour
{
public event Action<WebCamTexture> LocalCameraChanged;
public VideoResolution SenderVideoResolution => new VideoResolution(_senderVideoWidth, _senderVideoHeight);
public int SenderVideoFps => _senderVideoFps;
protected void Awake()
{
_permissionsManager = new PermissionsManager(this);
_videoManager.Init();
_videoManager.CallStarted += OnCallStarted;
_videoManager.CallEnded += OnCallEnded;
_videoManager.Client.VideoDeviceManager.SelectedDeviceChanged += OnCameraDeviceChanged;
_videoManager.Client.AudioDeviceManager.SelectedDeviceChanged += OnMicrophoneDeviceChanged;
GetCurrentScreenSet().Init(_videoManager, uiManager: this);
if (!_permissionsManager.HasPermission(PermissionsManager.PermissionType.Camera))
{
_permissionsManager.RequestPermission(PermissionsManager.PermissionType.Camera,
onGranted: () => { SelectFirstWorkingCameraOrDefaultAsync().LogIfFailed(); },
onDenied: ()
=> Debug.LogError("Camera permission was not granted. Video capturing will not work."));
}
else
{
SelectFirstWorkingCameraOrDefaultAsync().LogIfFailed();
}
if (!_permissionsManager.HasPermission(PermissionsManager.PermissionType.Microphone))
{
_permissionsManager.RequestPermission(PermissionsManager.PermissionType.Microphone,
onGranted: SelectFirstMicrophone,
onDenied: ()
=> Debug.LogError("Microphone permission was not granted. Audio capturing will not work."));
}
else
{
SelectFirstMicrophone();
}
}
protected void Start() => ShowMainScreen();
protected void OnDestroy()
{
_videoManager.CallStarted -= OnCallStarted;
_videoManager.CallEnded -= OnCallEnded;
if (_videoManager.Client != null)
{
_videoManager.Client.VideoDeviceManager.SelectedDeviceChanged -= OnCameraDeviceChanged;
_videoManager.Client.AudioDeviceManager.SelectedDeviceChanged -= OnMicrophoneDeviceChanged;
}
}
[SerializeField]
private StreamVideoManager _videoManager;
[SerializeField]
private int _senderVideoWidth = 1920;
[SerializeField]
private int _senderVideoHeight = 1080;
[SerializeField]
private int _senderVideoFps = 30;
[SerializeField]
private UIScreensSet _landscapeModeUIScreensSet;
[SerializeField]
private UIScreensSet _portraitModeUIScreensSet;
[SerializeField]
private bool _forceTestPortraitMode;
private PermissionsManager _permissionsManager;
private void OnCallStarted(IStreamCall call) => ShowCallScreen(call);
private void OnCallEnded() => ShowMainScreen();
private void ShowMainScreen() => GetCurrentScreenSet().ShowMainScreen();
private void ShowCallScreen(IStreamCall call) => GetCurrentScreenSet().ShowCallScreen(call);
private void OnMicrophoneDeviceChanged(MicrophoneDeviceInfo previousDevice, MicrophoneDeviceInfo currentDevice)
{
Debug.Log($"Changed selected MICROPHONE from `{previousDevice}` to `{currentDevice}`");
}
private void OnCameraDeviceChanged(CameraDeviceInfo previousDevice, CameraDeviceInfo currentDevice)
{
Debug.Log($"Changed active CAMERA from `{previousDevice}` to `{currentDevice}`");
var webCamTexture = _videoManager.Client.VideoDeviceManager.GetSelectedDeviceWebCamTexture();
LocalCameraChanged?.Invoke(webCamTexture);
}
private async Task SelectFirstWorkingCameraOrDefaultAsync()
{
if (!_videoManager.Client.VideoDeviceManager.EnumerateDevices().Any())
{
Debug.LogError(
"No camera devices found! Video streaming will not work. Please ensure that a camera device is plugged in.");
return;
}
#if UNITY_ANDROID || UNITY_IOS
foreach (var device in _videoManager.Client.VideoDeviceManager.EnumerateDevices())
{
if (!device.IsFrontFacing)
{
continue;
}
var isWorking = await _videoManager.Client.VideoDeviceManager.TestDeviceAsync(device);
if (isWorking)
{
_videoManager.Client.VideoDeviceManager.SelectDevice(device, SenderVideoResolution, enable: false, _senderVideoFps);
return;
}
}
#endif
var workingDevice = await _videoManager.Client.VideoDeviceManager.TryFindFirstWorkingDeviceAsync();
if (workingDevice.HasValue)
{
_videoManager.Client.VideoDeviceManager.SelectDevice(workingDevice.Value, SenderVideoResolution, enable: false, _senderVideoFps);
return;
}
Debug.LogWarning("No working camera found. Falling back to first device.");
var firstDevice = _videoManager.Client.VideoDeviceManager.EnumerateDevices().FirstOrDefault();
if (firstDevice == default)
{
Debug.LogError(
"No camera devices found! Video streaming will not work. Please ensure that a camera device is plugged in.");
return;
}
_videoManager.Client.VideoDeviceManager.SelectDevice(firstDevice, SenderVideoResolution, enable: false, _senderVideoFps);
}
private void SelectFirstMicrophone()
{
// Select first microphone by default
var microphoneDevice = _videoManager.Client.AudioDeviceManager.EnumerateDevices().FirstOrDefault();
if (microphoneDevice == default)
{
Debug.LogError(
"No microphone devices found! Audio streaming will not work. Please ensure that a microphone device is plugged in.");
return;
}
_videoManager.Client.AudioDeviceManager.SelectDevice(microphoneDevice, enable: false);
}
private UIScreensSet GetCurrentScreenSet()
{
var isPortraitMode = IsPortraitMode();
_portraitModeUIScreensSet.gameObject.SetActive(isPortraitMode);
_landscapeModeUIScreensSet.gameObject.SetActive(!isPortraitMode);
return isPortraitMode ? _portraitModeUIScreensSet : _landscapeModeUIScreensSet;
}
private bool IsPortraitMode()
{
#if UNITY_EDITOR
if (_forceTestPortraitMode)
{
return true;
}
#elif (UNITY_ANDROID || UNITY_IOS) && !UNITY_EDITOR
return true;
#endif
return false;
}
}
}