- fix: attempt to fix [#149]
- fix: another attempt on uiwidgets fixes
- add: skinning of VehicleLeaveButton [#125]
- fix: PlayerChoice frames being too high (Worldsoul Memories) [#156]
- fix: Tradeskills screen with addon TradeSkillFluxCapacitor buttons out of bonds [#154]
- fix: skin of custom tabs in QuestMapFrame.... and removed border from Tabs
- fix: VehicleLeaveButton skinning [#125]
- fix: Widget containers parented to a GameTooltip must NOT be skinned.
- chg: somewhat taint safe Blizzard_WorldMap -- until we allow it to be moved...
- fix: QuestMapFrame Tabs to be skinned and not repositioned..
- fix: more taint fixes for tooltips
- fix: trying to make GameTooltip taint safe
- fix: Revert GetUnscaledFrameRect global replacement — overwriting this global taints every LayoutFrame call, causing massive CooldownViewer combat taint.
- fix: Protect GetUnscaledFrameRect against secret (tainted) values from GetScaledRect.
- fix: ADDON_LOADED contaminates the execution context that feeds into the action bar initialization chain.
- add: skin for Blizzard_Transmog
- add: three new reusable Skin.* functions to SharedUIPanelTemplates.lua: Skin.InputBoxNineSliceTemplate, Skin.InputBoxInstructionsNineSliceTemplate and Skin.SearchBoxNineSliceTemplate
- chg: cleaned up Blizzard_Communities
- chg: Replaced deprecated calls with current API in AdventureMap skin.
- fix: another taint in communitiesListScrollBox
- fix: only hide ScrollBar borders when they exist
- fix: safeguarding possible taints from in-combat issues
- fix: replacing more out of date calls
- fix: deprecated ui calls
- fix: possible "Texture:SetTextCoord(): Cannot set tex coords when texture has mask" error
- fix: Aurora.test loot windows and roll behavior
- fix: additional Aurora Test Loot fixes
- fix: update "Running on" UI information
- fix: Blizzard_BlackMarketUI and gfx crash
- add: Blizzard_HousingDashboard skin
- add: skin for EventToastManager
- fix: another tain in UIWidgets
- fix: hooking of alerts
- fix: for uiscale
- fix: random taints
- fix: uiScale taints
- fix: error in Blizzard_CompactRaidFrames
- fix: updates to Blizzard_HousingDashboard
- fix: skinning of BankFrame
- fix: skins for PVEFrame tabs
- fix: Blizzard_AddOnList - skinning AddonList entries
- fix: skin - replace removed convertToGroup/convertToRaid with new settings button in CompactRaidFrameManager
- fix: removed dead code from GossipFrame
- fix: AlertFrameSystem - updated to cover all 31 alert systems (up from 8)
- fix: safeguard Util.Mixin
- fix: RecruitAFriendRewardsFrame.rewardPool can no longer use ObjectPoolMixin
- fix: ZoneAbilityFrameTemplate
- fix: replacement of dead Hook.ObjectPoolMixin with proper acquires
- fix: removed deprecated Wardrobe code from Collections
- fix: ArchaeologyUI fixes
- fix: skinning of AchievementUI was incomplete
- fix: cleaned up deprecated code in Blizzard_ArchaeologyUI
- fix: Blizzard_TimeManager to no longer use deprecated APIs
- fix: skin StopwatchResetButton/StopwatchPlayPauseButton from Blizzard_TimeManager
- fix: SpecificScrollBox taint
- fix: LFD/LFG/LFR fixes for Frames/RaidFinder
- fix: partly fixed taint bug in the Blizzard_Communities - Guild Finder
- fix: instanceButton gets garbled by DropIcon
- fix: updated ObjectiveTracker for WOW11+
- fix: Blizzard_StaticPopup_Game_GameDialog updated for WOW12
- fix: Blizzard_ActionBarController updated for wow12
- fix: updated OrderHallUI for wow12
- fix: Blizzard_AuctionHouseUI for wow12
- fix: updated Blizzard_Collections for wow12
- fix: updated Blizzard_Collections ToggleDynamicFlightFlyoutButton
- fix: LFGList menus
- fix: added fixes to FriendsFrame
- chg: update for wow12 compatibility
- chg: cleanup deprecated compatibility API from deprecated.lua
- chg: cleaned up Blizzard_UIPanels_Game QuestMapFrame
- removed: Hook.ObjectPoolMixin removed in 11.0.0 (private API), no replacement
- removed: Blizzard_SharedXMLBase\Pools.lua - dead code
- removed: unused and outdated code from Blizzard_Calendar
- add: skinning Blizzard_Professions
- add: skinning of all Blizzard_PlayerSpells panels
- add: skinning of PlayerChoice
- fix: arrow down on dropdown buttons
- fix: skinned Blizzard_ProffesionsBook
- fix: don't skin CommunitiesList ScrollBox to prevent SetAvatarTexture taint
- fix: backdrops and playchoice fixes
- fix: skinning of all Blizzard_PlayerSpells panels
- fix: SpellBookFrame skinned properly
- fix: skinning of PlayerChoice
- removed: Blizzard_PlayerSpellsFrame.lua duplicates Blizzard_PlayerSpells.lua
- fix: use SetAlpha(0) instead of Hide() on LFG InfoBackground
- fix: Lua error ui widget [#146]
- fix: Error on certain mouseovers that impacts mouseover tooltips afterwards [#147]
- fix: quit catch-up button doesn't show up [#148]
- fix: fixed error "calling 'SetAlpha' on bad self" when nameplate widget containers are registered with pooled/recycled frames (Blizzard_UIWidgets) [#139]
- fix: isMidnight starts with 12.0.0
- chg: remove isPatch as it is no longer used
** wrongly tagged **
- fix: Protect from calling GetStatusBarTexture on invalid objects
- fix(aurora): guard backdrop setup on forbidden/invalid frames to prevent NineSlice CreateTexture crashes in UIWidgets/nameplates
- fix: Updated DeathRecap skin for WoW 12 API changes
- fix: Wrapped debug name handling to safely process tainted/secret strings from WoW API values
- chg: Added Blizzard_PlayerSpells skinning and follow-up cleanup
- chg: Updated Aurora options menu
- chg: Updated updatexmls.py for WoW 12 XML changes
- chg: Added configuration management system, color/highlight management, theme/frame processing, and configuration UI
- chg: Integrated analytics/external systems and finalized integration polish
- chore: linting updates
- fix: Added a nil check to the CropIcon function in api.lua. #145
- chg: prevents Aurora from interfering with Chonky Character Sheet's modifications to the character frame #142
- fix(aurora): apply proper Aurora styling to game menu buttons #143
- chg: Cleaned up ChatFrame
- fix(aurora): sanitize chat sender names to avoid secret-string taint
- fix(aurora): guard UIWidget debug name calls against tainted frames
- fix: crash path in the chat bubble skin.
- fix: prevents secret-value violations in chatbubbles
- chg: Hook_SetStatusBarTexture now uses pcall when indexing private.assetColors (prevents protected/secret-index error)
- chg: fix 12.0.1 tables now being secret
- chg: combat-safeMultiActionBar skinning so the action bar buttons are only skinned out of combat
- chg: fix hooking of SetPortraitToTexture and BuildIconArray if they exist
- chg: avoid passing secret widgetSizeSetting into SetWidth.
- fix: chatframe errors in raid
- chg: intial EventsFrame list setup (intial idea found from Wetxius/ShestakUI)
- chg: fixes to GameMenu to not taint shop
- chg; updates to PVEFrame and Blizzard_PVPUI
- chg: updated Blizzard_EncounterJournal
- chg: only skin FrameTypeButton SetNormalTexture when SetNormalTexture exists
- chg: skin EncounterJournalJourneysTab
- fix: DressUpFrame fixes for wow12
- chg: skin TutorialsFrame.Contents.StartButton
- fix: added back removed Skin.FrameTypeScrollBarButton ...
- chg: updated AddOns_Mainline.xml file
- fix: removed some references to F.Reskin* (deprecated code) with newer Skin.. for BlackMarketFrame
- chg: SetsTransmogFrame, WardrobeFrame and WardrobeTransmogFrame removed - disabled code for now
- fix: LFGRoleButtonTemplate missing Button - catch error
- chg: remove old debug messages left in the codebase
- fix: Aurora AddOn Config window fix and /slashcmd fix
- chg: ChatEdit_UpdateHeader is now ChatFrameEditBoxMixinUpdateHeader so renaming functions
- beta: wrappers to make things run in beta
- chore: toc update for beta