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The influence of temperature on crop growth. #574

@PermskyKit

Description

@PermskyKit

Overview

The Cold Sweat mod is already compatible with Serene Seasons. It would be cool to link crop growth rate to temperature. For example, in the right season but with the wrong temperature, crops grow slowly, just as they do in the wrong season but with the right temperature. And if all conditions are ideal, they grow quickly. Or they don't grow at all if none of the conditions are met.

Why would this feature be useful?

This would create a more immersive experience and add realism to the greenhouse mechanics, based not on the presence of glass blocks around crops or the level of caves (which are easy to bypass), but on the indoor temperature maintained by Cold Sweat's temperature control blocks. The required plant temperature could also be linked to variables in data packets, making patch creation for any crop mod simple.

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