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GUIProgressBar.h
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50 lines (39 loc) · 1.68 KB
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/*
Copyright (C) 2001-2008 Stephane Magnenat & Luc-Olivier de Charrière
for any question or comment contact us at <stephane at magnenat dot net> or <NuageBleu at gmail dot com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __GUI_PROGRESS_BAR_H
#define __GUI_PROGRESS_BAR_H
#include "GUIBase.h"
#include "GraphicContext.h"
namespace GAGGUI
{
//! This widget displays a progress bar
class ProgressBar: public RectangularWidget
{
protected:
int value; //!< current value, between 0 and range
int range; //!< value should be between 0 and range
std::string font; //!< the name of the used font
std::string format; //!< the format used for text replacement
GAGCore::Font *fontPtr; //!< pointer to font, this is a cache
public:
ProgressBar(int x, int y, int w, Uint32 hAlign, Uint32 vAlign, int range = 100, int value = 0, const char* font = 0, std::string format = "%0");
virtual ~ProgressBar() { }
void setValue(int value) { this->value = value; }
virtual void internalInit(void);
virtual void paint(void);
};
}
#endif