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Encounters: Small code improvements #8

@Gnurro

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@Gnurro

General TBD:

Better activation handling

...it's a bit of a mess right now, and should probably be done with a better function than the current (Beta7) one.

Potential small stuff:

other weighted list options

I think the current ones are a bit too cryptic, so different/better ways to do this are needed. Suggestions appreciated!

more maths

...even though I suck at it.

Done:

Merge recurrenceLimit with countOccurrence functionality

There's a generic thing now, use it.
...blockers does this already.

Dynamic Weighted List detection

To make use easier by having just lists, and not two kinds of lists that must be declared as either type.

Rename 'triggerDelay'

Will be called 'activationDelay' in future versions, since it's not tied to triggers.

label blocks that break for encounter processing

Would get rid of JS not finding stuff and throwing fits.

{placeholders} EVERYWHERE

Just make them a thing that works in all strings. Also need a tidy function by now...

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