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Adjusting default parameters for config.yaml (#316)
# Changes * `LootGoblin. MinimumItems`: `2`=>`3` * `LootGoblin.IncludeRecentRooms`: `false`=>`true` * `Timing. RoundsPerAutoSave`: `450 (30 minutes)`=>`225 (15 minutes)` * `Network. MaxTelnetConnections`: `50`=>`100` * `Network. HttpsPort`: `443`=>`0` * `Network.ZombieSeconds`: `30` => `60`
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_datafiles/config.yaml

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@@ -129,15 +129,15 @@ LootGoblin:
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RoundCount: 900
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# - MinimumItems -
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# How many items there must be on the room to attract the loot goblin
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MinimumItems: 2
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MinimumItems: 3
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# - MinimumGold -
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# How much gold there must be on the room to attract the loot goblin
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MinimumGold: 100
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# - IncludeRecentRooms -
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# If true, the loot goblin will also clean recently visited by players rooms
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# If allowed, this could create a situation where a lot of loot drops and the
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# suddenly the goblin shows up.
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IncludeRecentRooms: false
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IncludeRecentRooms: true
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################################################################################
@@ -165,7 +165,7 @@ Timing:
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# How often the server will automatically save the game state. This is a
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# backup feature in case the server crashes. The game state is also saved
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# whenever the server is shut down.
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RoundsPerAutoSave: 450
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RoundsPerAutoSave: 225
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# - RoundsPerDay -
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# How many rounds are in a day? This is used to calculate the time of day.
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# The lower this number, the faster the day/night cycle will be.
@@ -377,7 +377,7 @@ Translation:
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Network:
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# - MaxTelnetConnections -
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# The maximum number of telnet connections the server will accept.
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MaxTelnetConnections: 50
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MaxTelnetConnections: 100
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# - TelnetPort -
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# The port the server listens on for telnet connections. Listen on multiple
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# ports by separating them with commas. For example, [33333, 33334, 33335]
@@ -387,13 +387,16 @@ Network:
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LocalPort: 9999
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# - HttpPort -
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# The port the server listens on for web requests
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# 0 (zero) means none.
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HttpPort: 80
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# - HttpsPort -
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# The port the server listens on for web requests
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# Note: Must have a cert/key file (See FilePaths)
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HttpsPort: 443
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# 0 (zero) means none.
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HttpsPort: 0
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# - HttpsRedirect -
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# If true, will send all http traffic to https with a redirect
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# Requires both Http and Https to be working.
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HttpsRedirect: false
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# - AfkSeconds -
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# If this many seconds pass without player input, they are flagged as afk
@@ -411,7 +414,7 @@ Network:
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# - ZombieSeconds -
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# How many seconds a character stays active/in game after a network connection
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# is lost. Set to 0 to instantly log out characters (exploitable).
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ZombieSeconds: 30
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ZombieSeconds: 60
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# - LogoutRounds -
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# How many rounds of meditation a player must complete before they are
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# logged out. If interrupted, they must start over.
@@ -557,8 +560,3 @@ Roles:
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#
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################################################################################
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Modules: {}
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