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enhancementNew feature or requestNew feature or request
Description
When entering the options menu within the Main Menu, the audio will begin looping due to the temporary audio initialization being used within the Main Menu scene's _ready function. This needs to be replaced by a proper audio initialization or a manager to handle the game's audio initialization at the start, between scenes, and within the pause menu overlay (May require changing the audio manager's process to ALWAYS).
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enhancementNew feature or requestNew feature or request