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Better format Area Audio Type
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addons/godot-xr-tools/audio/area_audio_type.gd

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@icon("res://addons/godot-xr-tools/editor/icons/audio.svg")
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class_name XRToolsAreaAudioType
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extends Resource
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## XRTools Area Audio Type Resource
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##
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## This resource defines the audio stream to play when
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## a objects enters it
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## Surface name
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@export var name : String = ""
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@export var name: String = ""
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## Optional audio stream to play when the player lands on this surface
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@export var touch_sound : AudioStream
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@export var touch_sound: AudioStream
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# This method checks for configuration issues.
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## This method checks for configuration issues.
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func _get_configuration_warnings() -> PackedStringArray:
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var warnings := PackedStringArray()
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