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This addon has been a great addition to my project, but I can't seem to use look_at to retarget my camera at a Vector3 position anymore.
I'd ultimately like to be able to click around between different surfaces in my game and have the camera focus on them.
I tried just using the look_at method and using transform.looking_at as well, but have had no luck. Is the default camera 'look_at' function overriden/is there some other way you recommend accomplishing this?
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