[Feature]: Drag placeholder for rendered elements #5294
Replies: 10 comments
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Actually, I was thinking about adding such a functionality but didn't go so far 😬 |
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@artf - May I ask why you stopped the implementation? If it's something I believe I can solve, I'd like to try to finish it and make a PR. |
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I don't remember exactly why but I'd appreciate a PR for this (preferably disabled by default and activable via configuration) |
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@artf - I was playing around with it, and if the user is dragging an element that isn't a photo, it looks a bit funny, since the CSS doesn't apply to the elements in the placeholder. Any thoughts? |
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Probably the reason of why I gave up 😂
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@artf - Do you think this would be easier now that GrapesJS uses native DnD? |
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Unfortunately, moving components is slightly different so I'm still working on this |
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Hi @artf @AustinTBiggs , what is the status for this feature. |
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Still in progress @ahmeddabak |
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I know it's been 4 years since this feature was last discussed. Any possibility that it will be completed? |
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Hello! I'm digging through code and I'm trying to achieve a placeholder effect while dragging the element? Something similar already exists for dragging blocks.
If I want to add something to achieve this, what method would I need to modify/hook into? I don't see a startDrag option for elements on the canvas.
similar to: http://gridstackjs.com/
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