Multiplayer support #5919
Replies: 3 comments 1 reply
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For sure we'll need it, I actually built already the multiplayer support for another product a few years back (that Figma article was actually my main reference 😅). The big problem is how we manage the state and the current data structure in GrapesJS that makes this implementation harder but it should definitely be part of our roadmap. |
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I'm not yet really sure on how to implement multiplayer . For example, in my designer you can edit in design mode, source code or split view. If you edit in Source Code, I reload the whole designer, cause everything could be changed. How should I now solve a conflict if someone moved an elment in design view at the same time? |
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you can achieve this, in any of the following ways: |
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Have you already thought about Multiplayer support in grapejs (or has it)?
I'm think of implementing in my designer (https://github.com/node-projects/web-component-designer), but it's a hard task (I think), cause also of the posibillity to edit the source code.
Found this interesting blog post about support in figma: https://www.figma.com/de-de/blog/how-figmas-multiplayer-technology-works/
Wanted to know, what are your thoughts about this.
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