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Remove unused texture
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-6
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src/Cpp/1-getting-started/1-3-6-Camera/1-3-6-Camera.vcxproj

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@@ -140,9 +140,6 @@ xcopy /Y $(ProjectDir)Assets\Textures\*.* $(OutDir)Assets\Textures\</Command>
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<ClInclude Include="TextureFactory.hpp" />
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<ClInclude Include="VertexType.hpp" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="Assets\Textures\T_Good_Froge.dds" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Assets\Shaders\Main.ps.hlsl">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">false</ExcludedFromBuild>

src/Cpp/1-getting-started/1-3-6-Camera/1-3-6-Camera.vcxproj.filters

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@@ -99,9 +99,6 @@
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<Image Include="Assets\Textures\T_Good_Froge.dds" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Assets\Shaders\Main.ps.hlsl" />
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<None Include="Assets\Shaders\Main.vs.hlsl" />
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