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Fiddled a bit with the settings.
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9 files changed

+160
-16
lines changed

9 files changed

+160
-16
lines changed

PureHololens2Hands/Assets/HandProxyJoint.prefab

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@@ -13,7 +13,7 @@ GameObject:
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- component: {fileID: 5748658163897079120}
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- component: {fileID: 8644028931296864579}
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m_Layer: 0
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m_Name: HandJointProxy
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m_Name: HandProxyJoint
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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@@ -28,7 +28,7 @@ Transform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
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m_LocalScale: {x: 0.015, y: 0.015, z: 0.015}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
@@ -58,7 +58,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: c7e07bdf3db08374d9de8119a78f898d, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -0,0 +1,77 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: HandProxyMat
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m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailAlbedoMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailMask:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _DetailNormalMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _EmissionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MetallicGlossMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _OcclusionMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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m_Colors:
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

PureHololens2Hands/Assets/HandProxyMat.mat.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

PureHololens2Hands/Assets/JustHandsScene.unity

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@@ -257,7 +257,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 534669902}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1, z: -10}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
2.41 KB
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PureHololens2Hands/Assets/WSATestCertificate.pfx.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

PureHololens2Hands/ProjectSettings/GraphicsSettings.asset

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- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
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@@ -60,3 +62,4 @@ GraphicsSettings:
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m_AlbedoSwatchInfos: []
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m_LightsUseLinearIntensity: 0
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m_LightsUseColorTemperature: 0
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m_LogWhenShaderIsCompiled: 0

PureHololens2Hands/ProjectSettings/ProjectSettings.asset

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@@ -12,7 +12,7 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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companyName: Greg Bahm
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productName: PureHololens2Hands
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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defaultScreenHeight: 768
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defaultScreenWidthWeb: 960
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defaultScreenHeightWeb: 600
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m_StereoRenderingPath: 2
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m_ActiveColorSpace: 0
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m_MTRendering: 1
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m_StackTraceTypes: 010000000100000001000000010000000100000001000000
@@ -297,6 +297,10 @@ PlayerSettings:
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m_Devices:
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- OpenVR
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- m_BuildTarget: Metro
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m_Enabled: 1
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m_Devices:
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- WindowsMR
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m_BuildTargetEnableVuforiaSettings: []
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
@@ -543,14 +547,14 @@ PlayerSettings:
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apiCompatibilityLevelPerPlatform: {}
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m_RenderingPath: 1
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m_MobileRenderingPath: 1
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metroPackageName: Template_3D
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metroPackageVersion:
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metroCertificatePath:
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metroPackageName: PureHololens2Hands
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metroPackageVersion: 1.0.0.0
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metroCertificatePath: C:\Users\Lisa\PureHololens2Hands\PureHololens2Hands\Assets\WSATestCertificate.pfx
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metroCertificatePassword:
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metroCertificateSubject:
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metroCertificateIssuer:
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metroCertificateNotAfter: 0000000000000000
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metroApplicationDescription: Template_3D
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metroCertificateSubject: Greg Bahm
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metroCertificateIssuer: Greg Bahm
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metroCertificateNotAfter: 002be7a13d2bd701
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metroApplicationDescription: Just some hands
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wsaImages: {}
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metroTileShortName:
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metroTileShowName: 0
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platformCapabilities: {}
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metroTargetDeviceFamilies: {}
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platformCapabilities:
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PhoneCallHistoryPublic: False
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PicturesLibrary: False
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PointOfService: False
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PrivateNetworkClientServer: False
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Proximity: False
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RecordedCallsFolder: False
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RemoteSystem: False
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RemovableStorage: False
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SharedUserCertificates: False
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SpatialPerception: False
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SystemManagement: False
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UserAccountInformation: False
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UserDataTasks: False
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UserNotificationListener: False
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VideosLibrary: False
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VoipCall: False
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WebCam: False
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metroTargetDeviceFamilies:
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Desktop: False
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Holographic: True
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IoT: False
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IoTHeadless: False
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Mobile: False
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Team: False
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Xbox: False
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metroFTAName:
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metroFTAFileTypes: []
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metroProtocolName:

PureHololens2Hands/ProjectSettings/UnityConnectSettings.asset

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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_Enabled: 1
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events

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