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| 1 | +# Cables and Transformers |
| 2 | +EU needs to move from generators to storage to machines. EU travels through Wires and Cables. |
| 3 | + |
| 4 | +Every wire or cable has several properties: |
| 5 | + |
| 6 | +* Toggled connections. A cable is placed in world as a block and can be connected separately in all six directions. Cables |
| 7 | +are not directional in how they allow power to flow. Cable connections can be added or removed using Wire Cutters, and |
| 8 | +Wire Cutters are also the tool used to break and retrieve cable blocks. |
| 9 | +* Maximum Voltage. Every cable has a maximum voltage of energy it can carry. Sending EU of too high a voltage down a |
| 10 | +cable will cause the cable to catch fire and be destroyed. |
| 11 | + * If a cable attempts to carry an amp of too high a voltage, the cable will *reduce the carried voltage to its own |
| 12 | + safe limit* before being destroyed. This means that, if a high-voltage generator is inadvertently connected to a low- |
| 13 | + voltage cable, the cable will act as a sacrificial fuse and be destroyed, but the lower-voltage machines further down |
| 14 | + the line will be protected and not explode. As such, it is generally much less safe to directly power machines using |
| 15 | + cables that carry a higher voltage tier than the machine. |
| 16 | +* Maximum Amperage. Similar to Voltage, every cable has a maximum Amperage it can safely carry. However, sending too many |
| 17 | +Amps down a cable will not cause an instant failure. Instead, over-amping a cable will cause it to very briefly heat up. |
| 18 | +If the cable heats up too much, its Insulation layer will burn off, and if it continues heating, it will eventually |
| 19 | +catch fire and be destroyed. |
| 20 | + * Wires can be combined into 2x, 4x, 8x, or 16x Wires. Combined wires combine their maximum amperage, allowing more |
| 21 | + Amps to be carried through a single block space. |
| 22 | + * To ensure amperage safety, it is generally recommended to never run cables that can carry fewer Amps than the |
| 23 | + [Generators](./Generators.md) or [Battery Buffers](./Energy-Storage.md#battery-buffers) connected to them them can supply. |
| 24 | + (1A per singleblock generator, [Dynamo Hatch] Amps per Multiblock generator, [Battery slots] amps per Battery Buffer.) |
| 25 | + This is important to note as machines will often *accept* more than 1 Amp of power, and thus it's generally simpler to |
| 26 | + control for energy supply than energy demand. |
| 27 | +* Voltage Loss per Block. Power transfer is not free. For every cable block that an Amp of electricity travels down, one |
| 28 | +or more Volts are lost from it. This effect is much more pronounced at low voltages or when using inferior cable materials, |
| 29 | +and especially when using uninsulated wires. For an example of this, see [below](./Cables-and-Transformers.md#an-example-of-voltage-loss-and-transformer-usage). |
| 30 | + * Voltage Loss can be compensated for by using [Battery Buffers](./Energy-Storage.md), Diodes, or Transformers. |
| 31 | + While these do not eliminate voltage loss, they can mitigate its effects on machines. |
| 32 | +* Insulation. Wires should never be used without first being covered in insulation and converted to Cables. Cables have |
| 33 | +significantly reduced Voltage Drop than uninsulated wires. Furthermore, touching an uninsulated wire that has carried |
| 34 | +energy during the last tick will inflict a significant amount of damage, easily lethal at high voltages. |
| 35 | + * Higher-thickness cables are made by applying insulation to higher-thickness wires. |
| 36 | + * Cable insulation is made out of Rubber. LV cables can be insulated by crafting them together with Rubber Sheets, |
| 37 | + however higher tier cables require an Assembler and Liquid Rubber. |
| 38 | + * Liquid Rubber can eventually be replaced with Silicone Rubber or Styrene-Butadiene Rubber (and high tier |
| 39 | + components require this). |
| 40 | + * EV cables and above also require Thin Polyvinyl Chloride Sheets, and higher tier cables require further sheets. |
| 41 | + * Certain wires are marked as Superconductors. These wires do not require insulation, are safe to touch, and have |
| 42 | + 0 voltage drop per block. However, they are all made out of alloys that are much more complex than the simple wires |
| 43 | + and cables that are generally used for power transmission. |
| 44 | + * Insulation can be removed from wires using the Packer. This can be used to retire older cables and reclaim the |
| 45 | + wires used. |
| 46 | + |
| 47 | +## Diodes |
| 48 | +Diodes are blocks used to help manage power transmission. |
| 49 | + |
| 50 | +* Energy can enter a Diode from any of five sides, but can only exit the Diode from its output side. |
| 51 | +* Diodes limit the energy flowing through them. By default, a Diode will emit 1 Amp of its voltage, but right-clicking |
| 52 | +with a Soft Mallet will cycle its output through 2, 4, 8, and 16 Amps. Diodes will accept Amps equal to their output. |
| 53 | +* Diodes do not store large amounts of power. They have the same 64-tick buffer as any other machines of their tier. |
| 54 | +* Diodes can be placed in the walls of **Cleanrooms**. This is the means by which EU can be sent into a Cleanroom to power |
| 55 | +the machines inside. |
| 56 | + |
| 57 | +Diodes are much cheaper than Battery Buffers, and while they do not act as bulk energy storage, they can be used to merge |
| 58 | +several small cables into one large cable, or to tap small cables off of a large cable, and ensure that the resulting |
| 59 | +cables are never sent more Amps than they can carry. Also, because they are blocks which absorb and emit power rather than |
| 60 | +simply transmitting it, every Amp that is emitted by a Diode *will* be on-Voltage, thus allowing Diodes to compensate for |
| 61 | +voltage loss, by (as necessary) merging together multiple reduced-voltage amps into a few full-voltage amps. |
| 62 | + |
| 63 | +## Transformers |
| 64 | +Transformers allow for shifting voltages up and down. A Transformer can convert 1 Amp of a voltage one tier above its own |
| 65 | +into 4 Amps of its own voltage tier, or vice-versa. (For example, an LV Transformer will accept 1A MV and emit 4A LV, or |
| 66 | +accept 4A LV to emit 1A MV.) A Soft Mallet will switch the Transformer's mode from Down to Up. |
| 67 | + |
| 68 | +Transformers come in three further variants: 2x High-Amp (converting 2A into 8A), 4x High-Amp (converting 4A into 16A), |
| 69 | +and Power Transformer (converting 16A into 64A). |
| 70 | + |
| 71 | +Transformers are useful for powering a large array of low-voltage machines using a small number of high-voltage generators. |
| 72 | +As generators are quite expensive to build, powering many parallel machines with only a few generators can save significantly |
| 73 | +on resources and space. |
| 74 | + |
| 75 | +Transformers are also useful to help mitigate Voltage Loss from cables. Higher voltage cables do not always have lower |
| 76 | +voltage loss per block, however voltage loss per block per Amp is *subtractive*, not *multiplicative*. As such, transmitting |
| 77 | +a small number of high-voltage Amps a long distance results in far less energy loss than transporting a large number of |
| 78 | +low voltage Amps that distance. (And furthermore, carrying more Amps requires thicker and more expensive Cables.) |
| 79 | + |
| 80 | +### An Example of Voltage Loss and Transformer Usage |
| 81 | +For an example of this last point, take following simple case: 16A LV, traveling 20 blocks down a 16x Tin Cable. |
| 82 | +A 16x Tin Cable can carry 16 Amps at LV, and suffers 1V loss per block per amp. By the end of the 20 block travel, the |
| 83 | +32V x 16A that entered the cable has been reduced to 12V x 16A, losing 68.75% of its power and greatly reducing its |
| 84 | +ability to reliably power machines (as at that point any machine that requires more than 12EU/t to run will *need* to |
| 85 | +consume an entire second Amp), likely limiting the cable to powering only 8 machines. |
| 86 | + |
| 87 | +For contrast, take if that 16A LV was first Transformed up to MV and sent down the same 20 blocks of 4x Annealed Copper Cable. |
| 88 | +A 4x Annealed Copper Cable can carry 4A at MV, and suffers 1V loss per block per amp. By the end of the 20 block travel, |
| 89 | +the 128V x 4A that entered the cable has been reduced to 108V x 4A, losing only 15.6% of its power, and the resulting |
| 90 | +4x Hi-Amp LV Transformer on the destination end is able to emit that as 13.5A LV (Amps must be whole numbers so it will |
| 91 | +alternate between 13A and 14A), and thus easily power at least 13 machines running at full speed. |
| 92 | + |
| 93 | +## Active Transformers |
| 94 | +The Active Transformer is an LuV-tier multiblock machine. An Active Transformer can accept up to **13** Energy, Dynamo, |
| 95 | +or Laser Hatches, of any voltage tiers, and it will transform all of its input feeds to power all of its output feeds. |
| 96 | + |
| 97 | +Active Transformers are commonly paired with [Power Substations](./Energy-Storage.md#power-substation) to take the |
| 98 | +Substation's very high output amperages, and appropriately deliver them to machine arrays. |
| 99 | + |
| 100 | +### Laser Hatches and Laser Pipes |
| 101 | +Power Substations and Active Transformers can use Laser Source Hatches and Laser Target Hatches as an extremely high-Amp |
| 102 | +alternative to traditional power delivery. Laser Hatches become available starting at IV, and can emit or receive from |
| 103 | +256A to 4096A power. |
| 104 | + |
| 105 | +Laser Pipes carry energy from Source Hatches to Target Hatches. They are quite cheap for their power but have several |
| 106 | +important characteristics: |
| 107 | + |
| 108 | +* Laser Pipes have no Max Voltage, Max Amperage, Voltage Loss, or Insulation. They carry energy at whatever Voltage and |
| 109 | +Amperage they are fed from their Source hatch. |
| 110 | +* Laser Pipes must be connected in a **straight line**. Laser Pipes are not allowed to have any bends in them, or they |
| 111 | +will not transfer power. |
| 112 | + * As a consequence of this, Laser Pipes can only act as 1-to-1 connections between a single Source and Target Hatch. |
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