Commit 849223e
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Fix multiblock parts not showing formed textures on world load
- Added @persisted to controllerPositions in MultiblockPartMachine so controller references are available immediately on load
- Add onLoad() to rebuild controllers from persisted positions and
clear IS_FORMED if controllers can't be resolved (prevents inconsistent visual state with overlays but no texture overrides)
- Fix MetaMachineBlockEntity.onLoad() to always intern() the render state after NBT load, ensuring it matches modelsByState keys1 parent 8784aa0 commit 849223e
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2 files changed
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-4
lines changed- src/main/java/com/gregtechceu/gtceu/api
- blockentity
- machine/multiblock/part
2 files changed
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